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use crate::graphics::{vulkan::texture::TextureImage, Device, Graphics};
use anyhow::Result;
use ash::vk;
use std::sync::Arc;
pub trait Texture2dFactory {
fn create_empty_2d_texture(
&self,
name: impl Into<String>,
width: u32,
height: u32,
mip_levels: u32,
) -> Result<TextureImage>;
}
impl Texture2dFactory for Graphics {
fn create_empty_2d_texture(
&self,
name: impl Into<String>,
width: u32,
height: u32,
mip_levels: u32,
) -> Result<TextureImage> {
self.device
.create_empty_2d_texture(name, width, height, mip_levels)
}
}
impl Texture2dFactory for Arc<Device> {
fn create_empty_2d_texture(
&self,
name: impl Into<String>,
width: u32,
height: u32,
mip_levels: u32,
) -> Result<TextureImage> {
let (format, bytes_per_pixel) = (vk::Format::R8G8B8A8_SRGB, 4 as u64);
let texture = TextureImage::new(
self.clone(),
vk::ImageCreateInfo {
image_type: vk::ImageType::TYPE_2D,
extent: vk::Extent3D {
width,
height,
depth: 1,
},
mip_levels,
array_layers: 1,
format,
tiling: vk::ImageTiling::OPTIMAL,
initial_layout: vk::ImageLayout::UNDEFINED,
usage: vk::ImageUsageFlags::TRANSFER_DST
| vk::ImageUsageFlags::SAMPLED,
samples: vk::SampleCountFlags::TYPE_1,
sharing_mode: vk::SharingMode::EXCLUSIVE,
..Default::default()
},
vk::MemoryPropertyFlags::DEVICE_LOCAL,
bytes_per_pixel,
)?;
let owned_name = name.into();
self.name_vulkan_object(
format!("{} - Image", owned_name.clone()),
vk::ObjectType::IMAGE,
unsafe { &texture.raw_image() },
)?;
self.name_vulkan_object(
format!("{} - Image View", owned_name.clone()),
vk::ObjectType::IMAGE_VIEW,
unsafe { &texture.raw_view() },
)?;
Ok(texture)
}
}