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pub mod ext;
pub mod frame;
pub mod frame_context;
pub mod layer;
pub mod texture_atlas;
pub mod vertex;
pub mod vulkan;
mod graphics;
mod graphics_commands;
mod pipeline2d;
use self::{
frame_context::FrameContext, layer::LayerStack, pipeline2d::Pipeline2d,
texture_atlas::GpuAtlas, vulkan::Device,
};
use std::sync::Arc;
pub struct Graphics {
pipeline2d: Pipeline2d,
pub texture_atlas: GpuAtlas,
layer_stack: LayerStack,
frame_context: FrameContext,
pub clear_color: [f32; 4],
pub device: Arc<Device>,
}