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mod physical_device;
mod queue;
mod queue_family_indices;
pub use self::{queue::Queue, queue_family_indices::QueueFamilyIndices};
use crate::graphics::vulkan::{
device_allocator::{self, Allocation},
Instance, WindowSurface,
};
use anyhow::Result;
use ash::{version::DeviceV1_0, vk};
use std::{
ffi::CString,
sync::{Arc, Mutex},
};
use super::{
command_pool::OwnedCommandPool, device_allocator::DeviceAllocator,
};
pub struct Device {
pub physical_device: vk::PhysicalDevice,
pub logical_device: ash::Device,
pub graphics_queue: Queue,
pub present_queue: Queue,
shared_graphics_pool: Mutex<OwnedCommandPool>,
allocator: Mutex<Box<dyn DeviceAllocator>>,
instance: Arc<Instance>,
}
impl Device {
pub fn new(window_surface: &dyn WindowSurface) -> Result<Arc<Device>> {
let instance = window_surface.clone_vulkan_instance();
let physical_device =
physical_device::find_optimal(&instance, window_surface)?;
let queue_family_indices = QueueFamilyIndices::find(
&physical_device,
instance.raw(),
window_surface,
)?;
let logical_device = instance.create_logical_device(
&physical_device,
physical_device::required_features(),
&physical_device::required_extensions(),
&queue_family_indices.as_queue_create_infos(),
)?;
let (graphics_queue, present_queue) =
queue_family_indices.get_queues(&logical_device)?;
let allocator = device_allocator::build_standard_allocator(
instance.ash.clone(),
logical_device.clone(),
physical_device,
);
let shared_graphics_pool = Mutex::new(OwnedCommandPool::new(
&logical_device,
graphics_queue.family_id,
)?);
let device = Arc::new(Self {
physical_device,
logical_device,
graphics_queue,
present_queue,
shared_graphics_pool,
allocator: Mutex::new(allocator),
instance,
});
device.name_vulkan_object(
"Application Logical Device",
vk::ObjectType::DEVICE,
&device.logical_device.handle(),
)?;
device.name_vulkan_object(
"Shared Graphics Pool",
vk::ObjectType::COMMAND_POOL,
unsafe { device.shared_graphics_pool.lock().unwrap().raw() },
)?;
if device.graphics_queue.is_same(&device.present_queue) {
device
.graphics_queue
.name_vulkan_object("graphics/present queue", &device)?;
} else {
device
.graphics_queue
.name_vulkan_object("graphics queue", &device)?;
device
.present_queue
.name_vulkan_object("present queue", &device)?;
}
Ok(device)
}
pub unsafe fn allocate_memory(
&self,
memory_requirements: vk::MemoryRequirements,
property_flags: vk::MemoryPropertyFlags,
) -> Result<Allocation> {
use anyhow::Context;
use ash::version::InstanceV1_0;
let memory_properties = self
.instance
.ash
.get_physical_device_memory_properties(self.physical_device);
let memory_type_index = memory_properties
.memory_types
.iter()
.enumerate()
.find(|(i, memory_type)| {
let type_supported =
memory_requirements.memory_type_bits & (1 << i) != 0;
let properties_supported =
memory_type.property_flags.contains(property_flags);
type_supported & properties_supported
})
.map(|(i, _memory_type)| i as u32)
.with_context(|| {
"unable to find a suitable memory type for this allocation!"
})?;
self.allocator
.lock()
.unwrap()
.allocate(vk::MemoryAllocateInfo {
memory_type_index,
allocation_size: memory_requirements.size,
..Default::default()
})
}
pub unsafe fn free_memory(&self, allocation: &Allocation) -> Result<()> {
self.allocator.lock().unwrap().free(allocation)
}
pub fn name_vulkan_object<Name, Handle>(
&self,
name: Name,
object_type: vk::ObjectType,
handle: &Handle,
) -> Result<()>
where
Handle: vk::Handle + Copy,
Name: Into<String>,
{
let cname = CString::new(name.into()).unwrap();
let name_info = vk::DebugUtilsObjectNameInfoEXT {
object_type,
p_object_name: cname.as_ptr(),
object_handle: handle.as_raw(),
..Default::default()
};
unsafe {
self.instance.debug.debug_utils_set_object_name(
self.logical_device.handle(),
&name_info,
)?;
}
Ok(())
}
pub unsafe fn sync_graphics_commands<R, Action>(
&self,
mut action: Action,
) -> Result<R>
where
Action: FnMut(vk::CommandBuffer) -> Result<R>,
{
let pool = self.shared_graphics_pool.lock().unwrap();
let command_buffer =
pool.allocate_command_buffer(&self.logical_device)?;
let begin_info = vk::CommandBufferBeginInfo {
flags: vk::CommandBufferUsageFlags::ONE_TIME_SUBMIT,
..Default::default()
};
self.logical_device
.begin_command_buffer(command_buffer, &&begin_info)?;
let result = action(command_buffer);
self.logical_device.end_command_buffer(command_buffer)?;
self.submit_and_wait_idle(&self.graphics_queue, command_buffer)?;
pool.free_command_buffer(&self.logical_device, command_buffer);
result
}
pub unsafe fn submit_and_wait_idle(
&self,
queue: &Queue,
command_buffer: vk::CommandBuffer,
) -> Result<()> {
let command_buffers = &[command_buffer];
self.logical_device.queue_submit(
queue.raw(),
&[vk::SubmitInfo {
p_command_buffers: command_buffers.as_ptr(),
command_buffer_count: 1,
..Default::default()
}],
vk::Fence::null(),
)?;
self.logical_device.queue_wait_idle(queue.raw())?;
Ok(())
}
pub fn create_swapchain_loader(&self) -> ash::extensions::khr::Swapchain {
ash::extensions::khr::Swapchain::new(
&self.instance.ash,
&self.logical_device,
)
}
}
impl Drop for Device {
fn drop(&mut self) {
unsafe {
self.shared_graphics_pool
.lock()
.unwrap()
.destroy(&self.logical_device);
self.logical_device.destroy_device(None);
}
}
}