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>
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//! Chunk types and functions #![allow(dead_code)] #![allow(non_upper_case_globals)] pub type ChunkType = [u8; 4]; // -- Critical chunks -- /// Image header pub const IHDR: ChunkType = [b'I', b'H', b'D', b'R']; /// Palette pub const PLTE: ChunkType = [b'P', b'L', b'T', b'E']; /// Image data pub const IDAT: ChunkType = [b'I', b'D', b'A', b'T']; /// Image trailer pub const IEND: ChunkType = [b'I', b'E', b'N', b'D']; // -- Ancillary chunks -- /// Transparency pub const tRNS: ChunkType = [b't', b'R', b'N', b'S']; /// Background colour pub const bKGD: ChunkType = [b'b', b'K', b'G', b'D']; /// Image last-modification time pub const tIME: ChunkType = [b't', b'I', b'M', b'E']; /// Physical pixel dimensions pub const pHYs: ChunkType = [b'p', b'H', b'Y', b's']; // -- Extension chunks -- /// Animation control pub const acTL: ChunkType = [b'a', b'c', b'T', b'L']; /// Frame control pub const fcTL: ChunkType = [b'f', b'c', b'T', b'L']; /// Frame data pub const fdAT: ChunkType = [b'f', b'd', b'A', b'T']; // -- Chunk type determination -- /// Returns true if the chunk is critical. pub fn is_critical(type_: ChunkType) -> bool { type_[0] & 32 == 0 } /// Returns true if the chunk is private. pub fn is_private(type_: ChunkType) -> bool { type_[1] & 32 != 0 } /// Checks whether the reserved bit of the chunk name is set. /// If it is set the chunk name is invalid. pub fn reserved_set(type_: ChunkType) -> bool { type_[2] & 32 != 0 } /// Returns true if the chunk is safe to copy if unknown. pub fn safe_to_copy(type_: ChunkType) -> bool { type_[3] & 32 != 0 }