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use {
crate::graphics::{vulkan_api::RenderDevice, GraphicsError},
ash::vk,
ccthw_ash_allocator::Allocation,
std::sync::Arc,
};
pub struct Buffer {
buffer: vk::Buffer,
allocation: Allocation,
render_device: Arc<RenderDevice>,
}
impl Buffer {
pub unsafe fn new(
render_device: Arc<RenderDevice>,
create_info: &vk::BufferCreateInfo,
memory_property_flags: vk::MemoryPropertyFlags,
) -> Result<Self, GraphicsError> {
let (buffer, allocation) = unsafe {
render_device
.memory()
.allocate_buffer(create_info, memory_property_flags)?
};
Ok(Self {
buffer,
allocation,
render_device,
})
}
pub fn set_debug_name(&self, name: impl Into<String>) {
self.render_device.set_debug_name(
self.buffer,
vk::ObjectType::BUFFER,
name,
);
}
pub fn allocation(&self) -> &Allocation {
&self.allocation
}
pub fn raw(&self) -> vk::Buffer {
self.buffer
}
}
impl Drop for Buffer {
fn drop(&mut self) {
unsafe {
self.render_device
.memory()
.free_buffer(self.buffer, self.allocation.clone());
}
}
}
impl std::fmt::Debug for Buffer {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Buffer")
.field("buffer", &self.buffer)
.field("allocation", &self.allocation)
.finish()
}
}