Trait ash::version::DeviceV1_0 [−][src]
pub trait DeviceV1_0 {}Show 117 methods
fn handle(&self) -> Device; fn fp_v1_0(&self) -> &DeviceFnV1_0; unsafe fn destroy_device(
&self,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_sampler(
&self,
sampler: Sampler,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn free_memory(
&self,
memory: DeviceMemory,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn free_command_buffers(
&self,
command_pool: CommandPool,
command_buffers: &[CommandBuffer]
) { ... } unsafe fn create_event(
&self,
create_info: &EventCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<Event> { ... } unsafe fn get_event_status(&self, event: Event) -> VkResult<bool> { ... } unsafe fn set_event(&self, event: Event) -> VkResult<()> { ... } unsafe fn reset_event(&self, event: Event) -> VkResult<()> { ... } unsafe fn cmd_set_event(
&self,
command_buffer: CommandBuffer,
event: Event,
stage_mask: PipelineStageFlags
) { ... } unsafe fn cmd_reset_event(
&self,
command_buffer: CommandBuffer,
event: Event,
stage_mask: PipelineStageFlags
) { ... } unsafe fn cmd_wait_events(
&self,
command_buffer: CommandBuffer,
events: &[Event],
src_stage_mask: PipelineStageFlags,
dst_stage_mask: PipelineStageFlags,
memory_barriers: &[MemoryBarrier],
buffer_memory_barriers: &[BufferMemoryBarrier],
image_memory_barriers: &[ImageMemoryBarrier]
) { ... } unsafe fn destroy_fence(
&self,
fence: Fence,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_event(
&self,
event: Event,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_image(
&self,
image: Image,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_command_pool(
&self,
pool: CommandPool,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_image_view(
&self,
image_view: ImageView,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_render_pass(
&self,
renderpass: RenderPass,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_framebuffer(
&self,
framebuffer: Framebuffer,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_pipeline_layout(
&self,
pipeline_layout: PipelineLayout,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_pipeline_cache(
&self,
pipeline_cache: PipelineCache,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_buffer(
&self,
buffer: Buffer,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_shader_module(
&self,
shader: ShaderModule,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_pipeline(
&self,
pipeline: Pipeline,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_semaphore(
&self,
semaphore: Semaphore,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_descriptor_pool(
&self,
pool: DescriptorPool,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_query_pool(
&self,
pool: QueryPool,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn destroy_descriptor_set_layout(
&self,
layout: DescriptorSetLayout,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn free_descriptor_sets(
&self,
pool: DescriptorPool,
descriptor_sets: &[DescriptorSet]
) { ... } unsafe fn update_descriptor_sets(
&self,
descriptor_writes: &[WriteDescriptorSet],
descriptor_copies: &[CopyDescriptorSet]
) { ... } unsafe fn create_sampler(
&self,
create_info: &SamplerCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<Sampler> { ... } unsafe fn cmd_blit_image(
&self,
command_buffer: CommandBuffer,
src_image: Image,
src_image_layout: ImageLayout,
dst_image: Image,
dst_image_layout: ImageLayout,
regions: &[ImageBlit],
filter: Filter
) { ... } unsafe fn cmd_resolve_image(
&self,
command_buffer: CommandBuffer,
src_image: Image,
src_image_layout: ImageLayout,
dst_image: Image,
dst_image_layout: ImageLayout,
regions: &[ImageResolve]
) { ... } unsafe fn cmd_fill_buffer(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
size: DeviceSize,
data: u32
) { ... } unsafe fn cmd_update_buffer(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
data: &[u8]
) { ... } unsafe fn cmd_copy_buffer(
&self,
command_buffer: CommandBuffer,
src_buffer: Buffer,
dst_buffer: Buffer,
regions: &[BufferCopy]
) { ... } unsafe fn cmd_copy_image_to_buffer(
&self,
command_buffer: CommandBuffer,
src_image: Image,
src_image_layout: ImageLayout,
dst_buffer: Buffer,
regions: &[BufferImageCopy]
) { ... } unsafe fn cmd_copy_buffer_to_image(
&self,
command_buffer: CommandBuffer,
src_buffer: Buffer,
dst_image: Image,
dst_image_layout: ImageLayout,
regions: &[BufferImageCopy]
) { ... } unsafe fn cmd_copy_image(
&self,
command_buffer: CommandBuffer,
src_image: Image,
src_image_layout: ImageLayout,
dst_image: Image,
dst_image_layout: ImageLayout,
regions: &[ImageCopy]
) { ... } unsafe fn allocate_descriptor_sets(
&self,
create_info: &DescriptorSetAllocateInfo
) -> VkResult<Vec<DescriptorSet>> { ... } unsafe fn create_descriptor_set_layout(
&self,
create_info: &DescriptorSetLayoutCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<DescriptorSetLayout> { ... } unsafe fn device_wait_idle(&self) -> VkResult<()> { ... } unsafe fn create_descriptor_pool(
&self,
create_info: &DescriptorPoolCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<DescriptorPool> { ... } unsafe fn reset_descriptor_pool(
&self,
pool: DescriptorPool,
flags: DescriptorPoolResetFlags
) -> VkResult<()> { ... } unsafe fn reset_command_pool(
&self,
command_pool: CommandPool,
flags: CommandPoolResetFlags
) -> VkResult<()> { ... } unsafe fn reset_command_buffer(
&self,
command_buffer: CommandBuffer,
flags: CommandBufferResetFlags
) -> VkResult<()> { ... } unsafe fn reset_fences(&self, fences: &[Fence]) -> VkResult<()> { ... } unsafe fn cmd_bind_index_buffer(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
index_type: IndexType
) { ... } unsafe fn cmd_clear_color_image(
&self,
command_buffer: CommandBuffer,
image: Image,
image_layout: ImageLayout,
clear_color_value: &ClearColorValue,
ranges: &[ImageSubresourceRange]
) { ... } unsafe fn cmd_clear_depth_stencil_image(
&self,
command_buffer: CommandBuffer,
image: Image,
image_layout: ImageLayout,
clear_depth_stencil_value: &ClearDepthStencilValue,
ranges: &[ImageSubresourceRange]
) { ... } unsafe fn cmd_clear_attachments(
&self,
command_buffer: CommandBuffer,
attachments: &[ClearAttachment],
rects: &[ClearRect]
) { ... } unsafe fn cmd_draw_indexed(
&self,
command_buffer: CommandBuffer,
index_count: u32,
instance_count: u32,
first_index: u32,
vertex_offset: i32,
first_instance: u32
) { ... } unsafe fn cmd_draw_indexed_indirect(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
draw_count: u32,
stride: u32
) { ... } unsafe fn cmd_execute_commands(
&self,
primary_command_buffer: CommandBuffer,
secondary_command_buffers: &[CommandBuffer]
) { ... } unsafe fn cmd_bind_descriptor_sets(
&self,
command_buffer: CommandBuffer,
pipeline_bind_point: PipelineBindPoint,
layout: PipelineLayout,
first_set: u32,
descriptor_sets: &[DescriptorSet],
dynamic_offsets: &[u32]
) { ... } unsafe fn cmd_copy_query_pool_results(
&self,
command_buffer: CommandBuffer,
query_pool: QueryPool,
first_query: u32,
query_count: u32,
dst_buffer: Buffer,
dst_offset: DeviceSize,
stride: DeviceSize,
flags: QueryResultFlags
) { ... } unsafe fn cmd_push_constants(
&self,
command_buffer: CommandBuffer,
layout: PipelineLayout,
stage_flags: ShaderStageFlags,
offset: u32,
constants: &[u8]
) { ... } unsafe fn cmd_begin_render_pass(
&self,
command_buffer: CommandBuffer,
create_info: &RenderPassBeginInfo,
contents: SubpassContents
) { ... } unsafe fn cmd_next_subpass(
&self,
command_buffer: CommandBuffer,
contents: SubpassContents
) { ... } unsafe fn cmd_bind_pipeline(
&self,
command_buffer: CommandBuffer,
pipeline_bind_point: PipelineBindPoint,
pipeline: Pipeline
) { ... } unsafe fn cmd_set_scissor(
&self,
command_buffer: CommandBuffer,
first_scissor: u32,
scissors: &[Rect2D]
) { ... } unsafe fn cmd_set_line_width(
&self,
command_buffer: CommandBuffer,
line_width: f32
) { ... } unsafe fn cmd_bind_vertex_buffers(
&self,
command_buffer: CommandBuffer,
first_binding: u32,
buffers: &[Buffer],
offsets: &[DeviceSize]
) { ... } unsafe fn cmd_end_render_pass(&self, command_buffer: CommandBuffer) { ... } unsafe fn cmd_draw(
&self,
command_buffer: CommandBuffer,
vertex_count: u32,
instance_count: u32,
first_vertex: u32,
first_instance: u32
) { ... } unsafe fn cmd_draw_indirect(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
draw_count: u32,
stride: u32
) { ... } unsafe fn cmd_dispatch(
&self,
command_buffer: CommandBuffer,
group_count_x: u32,
group_count_y: u32,
group_count_z: u32
) { ... } unsafe fn cmd_dispatch_indirect(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize
) { ... } unsafe fn cmd_set_viewport(
&self,
command_buffer: CommandBuffer,
first_viewport: u32,
viewports: &[Viewport]
) { ... } unsafe fn cmd_set_depth_bias(
&self,
command_buffer: CommandBuffer,
constant_factor: f32,
clamp: f32,
slope_factor: f32
) { ... } unsafe fn cmd_set_blend_constants(
&self,
command_buffer: CommandBuffer,
blend_constants: &[f32; 4]
) { ... } unsafe fn cmd_set_depth_bounds(
&self,
command_buffer: CommandBuffer,
min_depth_bounds: f32,
max_depth_bounds: f32
) { ... } unsafe fn cmd_set_stencil_compare_mask(
&self,
command_buffer: CommandBuffer,
face_mask: StencilFaceFlags,
compare_mask: u32
) { ... } unsafe fn cmd_set_stencil_write_mask(
&self,
command_buffer: CommandBuffer,
face_mask: StencilFaceFlags,
write_mask: u32
) { ... } unsafe fn cmd_set_stencil_reference(
&self,
command_buffer: CommandBuffer,
face_mask: StencilFaceFlags,
reference: u32
) { ... } unsafe fn get_query_pool_results<T>(
&self,
query_pool: QueryPool,
first_query: u32,
query_count: u32,
data: &mut [T],
flags: QueryResultFlags
) -> VkResult<()> { ... } unsafe fn cmd_begin_query(
&self,
command_buffer: CommandBuffer,
query_pool: QueryPool,
query: u32,
flags: QueryControlFlags
) { ... } unsafe fn cmd_end_query(
&self,
command_buffer: CommandBuffer,
query_pool: QueryPool,
query: u32
) { ... } unsafe fn cmd_reset_query_pool(
&self,
command_buffer: CommandBuffer,
pool: QueryPool,
first_query: u32,
query_count: u32
) { ... } unsafe fn cmd_write_timestamp(
&self,
command_buffer: CommandBuffer,
pipeline_stage: PipelineStageFlags,
query_pool: QueryPool,
query: u32
) { ... } unsafe fn create_semaphore(
&self,
create_info: &SemaphoreCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<Semaphore> { ... } unsafe fn create_graphics_pipelines(
&self,
pipeline_cache: PipelineCache,
create_infos: &[GraphicsPipelineCreateInfo],
allocation_callbacks: Option<&AllocationCallbacks>
) -> Result<Vec<Pipeline>, (Vec<Pipeline>, Result)> { ... } unsafe fn create_compute_pipelines(
&self,
pipeline_cache: PipelineCache,
create_infos: &[ComputePipelineCreateInfo],
allocation_callbacks: Option<&AllocationCallbacks>
) -> Result<Vec<Pipeline>, (Vec<Pipeline>, Result)> { ... } unsafe fn create_buffer(
&self,
create_info: &BufferCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<Buffer> { ... } unsafe fn create_pipeline_layout(
&self,
create_info: &PipelineLayoutCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<PipelineLayout> { ... } unsafe fn create_pipeline_cache(
&self,
create_info: &PipelineCacheCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<PipelineCache> { ... } unsafe fn get_pipeline_cache_data(
&self,
pipeline_cache: PipelineCache
) -> VkResult<Vec<u8>> { ... } unsafe fn map_memory(
&self,
memory: DeviceMemory,
offset: DeviceSize,
size: DeviceSize,
flags: MemoryMapFlags
) -> VkResult<*mut c_void> { ... } unsafe fn unmap_memory(&self, memory: DeviceMemory) { ... } unsafe fn invalidate_mapped_memory_ranges(
&self,
ranges: &[MappedMemoryRange]
) -> VkResult<()> { ... } unsafe fn flush_mapped_memory_ranges(
&self,
ranges: &[MappedMemoryRange]
) -> VkResult<()> { ... } unsafe fn create_framebuffer(
&self,
create_info: &FramebufferCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<Framebuffer> { ... } unsafe fn get_device_queue(
&self,
queue_family_index: u32,
queue_index: u32
) -> Queue { ... } unsafe fn cmd_pipeline_barrier(
&self,
command_buffer: CommandBuffer,
src_stage_mask: PipelineStageFlags,
dst_stage_mask: PipelineStageFlags,
dependency_flags: DependencyFlags,
memory_barriers: &[MemoryBarrier],
buffer_memory_barriers: &[BufferMemoryBarrier],
image_memory_barriers: &[ImageMemoryBarrier]
) { ... } unsafe fn create_render_pass(
&self,
create_info: &RenderPassCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<RenderPass> { ... } unsafe fn begin_command_buffer(
&self,
command_buffer: CommandBuffer,
begin_info: &CommandBufferBeginInfo
) -> VkResult<()> { ... } unsafe fn end_command_buffer(
&self,
command_buffer: CommandBuffer
) -> VkResult<()> { ... } unsafe fn wait_for_fences(
&self,
fences: &[Fence],
wait_all: bool,
timeout: u64
) -> VkResult<()> { ... } unsafe fn get_fence_status(&self, fence: Fence) -> VkResult<bool> { ... } unsafe fn queue_wait_idle(&self, queue: Queue) -> VkResult<()> { ... } unsafe fn queue_submit(
&self,
queue: Queue,
submits: &[SubmitInfo],
fence: Fence
) -> VkResult<()> { ... } unsafe fn create_buffer_view(
&self,
create_info: &BufferViewCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<BufferView> { ... } unsafe fn destroy_buffer_view(
&self,
buffer_view: BufferView,
allocation_callbacks: Option<&AllocationCallbacks>
) { ... } unsafe fn create_image_view(
&self,
create_info: &ImageViewCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<ImageView> { ... } unsafe fn allocate_command_buffers(
&self,
create_info: &CommandBufferAllocateInfo
) -> VkResult<Vec<CommandBuffer>> { ... } unsafe fn create_command_pool(
&self,
create_info: &CommandPoolCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<CommandPool> { ... } unsafe fn create_query_pool(
&self,
create_info: &QueryPoolCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<QueryPool> { ... } unsafe fn create_image(
&self,
create_info: &ImageCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<Image> { ... } unsafe fn get_image_subresource_layout(
&self,
image: Image,
subresource: ImageSubresource
) -> SubresourceLayout { ... } unsafe fn get_image_memory_requirements(
&self,
image: Image
) -> MemoryRequirements { ... } unsafe fn get_buffer_memory_requirements(
&self,
buffer: Buffer
) -> MemoryRequirements { ... } unsafe fn allocate_memory(
&self,
create_info: &MemoryAllocateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<DeviceMemory> { ... } unsafe fn create_shader_module(
&self,
create_info: &ShaderModuleCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<ShaderModule> { ... } unsafe fn create_fence(
&self,
create_info: &FenceCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<Fence> { ... } unsafe fn bind_buffer_memory(
&self,
buffer: Buffer,
device_memory: DeviceMemory,
offset: DeviceSize
) -> VkResult<()> { ... } unsafe fn bind_image_memory(
&self,
image: Image,
device_memory: DeviceMemory,
offset: DeviceSize
) -> VkResult<()> { ... }
Required methods
Provided methods
unsafe fn destroy_device(
&self,
allocation_callbacks: Option<&AllocationCallbacks>
)
unsafe fn destroy_device(
&self,
allocation_callbacks: Option<&AllocationCallbacks>
)
unsafe fn destroy_sampler(
&self,
sampler: Sampler,
allocation_callbacks: Option<&AllocationCallbacks>
)
unsafe fn destroy_sampler(
&self,
sampler: Sampler,
allocation_callbacks: Option<&AllocationCallbacks>
)
unsafe fn free_memory(
&self,
memory: DeviceMemory,
allocation_callbacks: Option<&AllocationCallbacks>
)
unsafe fn free_memory(
&self,
memory: DeviceMemory,
allocation_callbacks: Option<&AllocationCallbacks>
)
unsafe fn free_command_buffers(
&self,
command_pool: CommandPool,
command_buffers: &[CommandBuffer]
)
unsafe fn free_command_buffers(
&self,
command_pool: CommandPool,
command_buffers: &[CommandBuffer]
)
unsafe fn create_event(
&self,
create_info: &EventCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<Event>
unsafe fn create_event(
&self,
create_info: &EventCreateInfo,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<Event>
unsafe fn get_event_status(&self, event: Event) -> VkResult<bool>
unsafe fn get_event_status(&self, event: Event) -> VkResult<bool>
Returns true if the event was set, and false if the event was reset, otherwise it will return the error code. https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/vkGetEventStatus.html