Struct ash::vk::DeviceFnV1_2 [−][src]
pub struct DeviceFnV1_2 {}Show 13 fields
pub cmd_draw_indirect_count: extern "system" fn(command_buffer: CommandBuffer, buffer: Buffer, offset: DeviceSize, count_buffer: Buffer, count_buffer_offset: DeviceSize, max_draw_count: u32, stride: u32) -> c_void, pub cmd_draw_indexed_indirect_count: extern "system" fn(command_buffer: CommandBuffer, buffer: Buffer, offset: DeviceSize, count_buffer: Buffer, count_buffer_offset: DeviceSize, max_draw_count: u32, stride: u32) -> c_void, pub create_render_pass2: extern "system" fn(device: Device, p_create_info: *const RenderPassCreateInfo2, p_allocator: *const AllocationCallbacks, p_render_pass: *mut RenderPass) -> Result, pub cmd_begin_render_pass2: extern "system" fn(command_buffer: CommandBuffer, p_render_pass_begin: *const RenderPassBeginInfo, p_subpass_begin_info: *const SubpassBeginInfo) -> c_void, pub cmd_next_subpass2: extern "system" fn(command_buffer: CommandBuffer, p_subpass_begin_info: *const SubpassBeginInfo, p_subpass_end_info: *const SubpassEndInfo) -> c_void, pub cmd_end_render_pass2: extern "system" fn(command_buffer: CommandBuffer, p_subpass_end_info: *const SubpassEndInfo) -> c_void, pub reset_query_pool: extern "system" fn(device: Device, query_pool: QueryPool, first_query: u32, query_count: u32) -> c_void, pub get_semaphore_counter_value: extern "system" fn(device: Device, semaphore: Semaphore, p_value: *mut u64) -> Result, pub wait_semaphores: extern "system" fn(device: Device, p_wait_info: *const SemaphoreWaitInfo, timeout: u64) -> Result, pub signal_semaphore: extern "system" fn(device: Device, p_signal_info: *const SemaphoreSignalInfo) -> Result, pub get_buffer_device_address: extern "system" fn(device: Device, p_info: *const BufferDeviceAddressInfo) -> DeviceAddress, pub get_buffer_opaque_capture_address: extern "system" fn(device: Device, p_info: *const BufferDeviceAddressInfo) -> u64, pub get_device_memory_opaque_capture_address: extern "system" fn(device: Device, p_info: *const DeviceMemoryOpaqueCaptureAddressInfo) -> u64,
Fields
cmd_draw_indirect_count: extern "system" fn(command_buffer: CommandBuffer, buffer: Buffer, offset: DeviceSize, count_buffer: Buffer, count_buffer_offset: DeviceSize, max_draw_count: u32, stride: u32) -> c_void
cmd_draw_indexed_indirect_count: extern "system" fn(command_buffer: CommandBuffer, buffer: Buffer, offset: DeviceSize, count_buffer: Buffer, count_buffer_offset: DeviceSize, max_draw_count: u32, stride: u32) -> c_void
create_render_pass2: extern "system" fn(device: Device, p_create_info: *const RenderPassCreateInfo2, p_allocator: *const AllocationCallbacks, p_render_pass: *mut RenderPass) -> Result
cmd_begin_render_pass2: extern "system" fn(command_buffer: CommandBuffer, p_render_pass_begin: *const RenderPassBeginInfo, p_subpass_begin_info: *const SubpassBeginInfo) -> c_void
cmd_next_subpass2: extern "system" fn(command_buffer: CommandBuffer, p_subpass_begin_info: *const SubpassBeginInfo, p_subpass_end_info: *const SubpassEndInfo) -> c_void
cmd_end_render_pass2: extern "system" fn(command_buffer: CommandBuffer, p_subpass_end_info: *const SubpassEndInfo) -> c_void
reset_query_pool: extern "system" fn(device: Device, query_pool: QueryPool, first_query: u32, query_count: u32) -> c_void
get_semaphore_counter_value: extern "system" fn(device: Device, semaphore: Semaphore, p_value: *mut u64) -> Result
wait_semaphores: extern "system" fn(device: Device, p_wait_info: *const SemaphoreWaitInfo, timeout: u64) -> Result
signal_semaphore: extern "system" fn(device: Device, p_signal_info: *const SemaphoreSignalInfo) -> Result
get_buffer_device_address: extern "system" fn(device: Device, p_info: *const BufferDeviceAddressInfo) -> DeviceAddress
get_buffer_opaque_capture_address: extern "system" fn(device: Device, p_info: *const BufferDeviceAddressInfo) -> u64
get_device_memory_opaque_capture_address: extern "system" fn(device: Device, p_info: *const DeviceMemoryOpaqueCaptureAddressInfo) -> u64
Implementations
pub unsafe fn cmd_draw_indirect_count(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
count_buffer: Buffer,
count_buffer_offset: DeviceSize,
max_draw_count: u32,
stride: u32
) -> c_void
pub unsafe fn cmd_draw_indirect_count(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
count_buffer: Buffer,
count_buffer_offset: DeviceSize,
max_draw_count: u32,
stride: u32
) -> c_void
pub unsafe fn cmd_draw_indexed_indirect_count(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
count_buffer: Buffer,
count_buffer_offset: DeviceSize,
max_draw_count: u32,
stride: u32
) -> c_void
pub unsafe fn cmd_draw_indexed_indirect_count(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
count_buffer: Buffer,
count_buffer_offset: DeviceSize,
max_draw_count: u32,
stride: u32
) -> c_void
pub unsafe fn create_render_pass2(
&self,
device: Device,
p_create_info: *const RenderPassCreateInfo2,
p_allocator: *const AllocationCallbacks,
p_render_pass: *mut RenderPass
) -> Result
pub unsafe fn create_render_pass2(
&self,
device: Device,
p_create_info: *const RenderPassCreateInfo2,
p_allocator: *const AllocationCallbacks,
p_render_pass: *mut RenderPass
) -> Result
pub unsafe fn cmd_begin_render_pass2(
&self,
command_buffer: CommandBuffer,
p_render_pass_begin: *const RenderPassBeginInfo,
p_subpass_begin_info: *const SubpassBeginInfo
) -> c_void
pub unsafe fn cmd_begin_render_pass2(
&self,
command_buffer: CommandBuffer,
p_render_pass_begin: *const RenderPassBeginInfo,
p_subpass_begin_info: *const SubpassBeginInfo
) -> c_void
pub unsafe fn cmd_next_subpass2(
&self,
command_buffer: CommandBuffer,
p_subpass_begin_info: *const SubpassBeginInfo,
p_subpass_end_info: *const SubpassEndInfo
) -> c_void
pub unsafe fn cmd_next_subpass2(
&self,
command_buffer: CommandBuffer,
p_subpass_begin_info: *const SubpassBeginInfo,
p_subpass_end_info: *const SubpassEndInfo
) -> c_void
pub unsafe fn cmd_end_render_pass2(
&self,
command_buffer: CommandBuffer,
p_subpass_end_info: *const SubpassEndInfo
) -> c_void
pub unsafe fn cmd_end_render_pass2(
&self,
command_buffer: CommandBuffer,
p_subpass_end_info: *const SubpassEndInfo
) -> c_void
pub unsafe fn wait_semaphores(
&self,
device: Device,
p_wait_info: *const SemaphoreWaitInfo,
timeout: u64
) -> Result
pub unsafe fn wait_semaphores(
&self,
device: Device,
p_wait_info: *const SemaphoreWaitInfo,
timeout: u64
) -> Result
pub unsafe fn signal_semaphore(
&self,
device: Device,
p_signal_info: *const SemaphoreSignalInfo
) -> Result
pub unsafe fn signal_semaphore(
&self,
device: Device,
p_signal_info: *const SemaphoreSignalInfo
) -> Result
pub unsafe fn get_buffer_device_address(
&self,
device: Device,
p_info: *const BufferDeviceAddressInfo
) -> DeviceAddress
pub unsafe fn get_buffer_device_address(
&self,
device: Device,
p_info: *const BufferDeviceAddressInfo
) -> DeviceAddress
pub unsafe fn get_buffer_opaque_capture_address(
&self,
device: Device,
p_info: *const BufferDeviceAddressInfo
) -> u64
pub unsafe fn get_buffer_opaque_capture_address(
&self,
device: Device,
p_info: *const BufferDeviceAddressInfo
) -> u64
Trait Implementations
Auto Trait Implementations
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