Struct ash::vk::GraphicsPipelineCreateInfoBuilder [−][src]
#[repr(transparent)]pub struct GraphicsPipelineCreateInfoBuilder<'a> { /* fields omitted */ }
Implementations
pub fn stages(
self,
stages: &'a [PipelineShaderStageCreateInfo]
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn vertex_input_state(
self,
vertex_input_state: &'a PipelineVertexInputStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn input_assembly_state(
self,
input_assembly_state: &'a PipelineInputAssemblyStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn tessellation_state(
self,
tessellation_state: &'a PipelineTessellationStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn viewport_state(
self,
viewport_state: &'a PipelineViewportStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn rasterization_state(
self,
rasterization_state: &'a PipelineRasterizationStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn multisample_state(
self,
multisample_state: &'a PipelineMultisampleStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn depth_stencil_state(
self,
depth_stencil_state: &'a PipelineDepthStencilStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn color_blend_state(
self,
color_blend_state: &'a PipelineColorBlendStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn dynamic_state(
self,
dynamic_state: &'a PipelineDynamicStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn base_pipeline_handle(
self,
base_pipeline_handle: Pipeline
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn base_pipeline_index(
self,
base_pipeline_index: i32
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn push_next<T: ExtendsGraphicsPipelineCreateInfo>(
self,
next: &'a mut T
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn push_next<T: ExtendsGraphicsPipelineCreateInfo>(
self,
next: &'a mut T
) -> GraphicsPipelineCreateInfoBuilder<'a>
Prepends the given extension struct between the root and the first pointer. This
method only exists on structs that can be passed to a function directly. Only
valid extension structs can be pushed into the chain.
If the chain looks like A -> B -> C
, and you call builder.push_next(&mut D)
, then the
chain will look like A -> D -> B -> C
.
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Methods from Deref<Target = GraphicsPipelineCreateInfo>
Trait Implementations
type Target = GraphicsPipelineCreateInfo
type Target = GraphicsPipelineCreateInfo
The resulting type after dereferencing.