Struct ash::vk::InstanceFnV1_1[][src]

pub struct InstanceFnV1_1 {
    pub enumerate_physical_device_groups: extern "system" fn(instance: Instance, p_physical_device_group_count: *mut u32, p_physical_device_group_properties: *mut PhysicalDeviceGroupProperties) -> Result,
    pub get_physical_device_features2: extern "system" fn(physical_device: PhysicalDevice, p_features: *mut PhysicalDeviceFeatures2) -> c_void,
    pub get_physical_device_properties2: extern "system" fn(physical_device: PhysicalDevice, p_properties: *mut PhysicalDeviceProperties2) -> c_void,
    pub get_physical_device_format_properties2: extern "system" fn(physical_device: PhysicalDevice, format: Format, p_format_properties: *mut FormatProperties2) -> c_void,
    pub get_physical_device_image_format_properties2: extern "system" fn(physical_device: PhysicalDevice, p_image_format_info: *const PhysicalDeviceImageFormatInfo2, p_image_format_properties: *mut ImageFormatProperties2) -> Result,
    pub get_physical_device_queue_family_properties2: extern "system" fn(physical_device: PhysicalDevice, p_queue_family_property_count: *mut u32, p_queue_family_properties: *mut QueueFamilyProperties2) -> c_void,
    pub get_physical_device_memory_properties2: extern "system" fn(physical_device: PhysicalDevice, p_memory_properties: *mut PhysicalDeviceMemoryProperties2) -> c_void,
    pub get_physical_device_sparse_image_format_properties2: extern "system" fn(physical_device: PhysicalDevice, p_format_info: *const PhysicalDeviceSparseImageFormatInfo2, p_property_count: *mut u32, p_properties: *mut SparseImageFormatProperties2) -> c_void,
    pub get_physical_device_external_buffer_properties: extern "system" fn(physical_device: PhysicalDevice, p_external_buffer_info: *const PhysicalDeviceExternalBufferInfo, p_external_buffer_properties: *mut ExternalBufferProperties) -> c_void,
    pub get_physical_device_external_fence_properties: extern "system" fn(physical_device: PhysicalDevice, p_external_fence_info: *const PhysicalDeviceExternalFenceInfo, p_external_fence_properties: *mut ExternalFenceProperties) -> c_void,
    pub get_physical_device_external_semaphore_properties: extern "system" fn(physical_device: PhysicalDevice, p_external_semaphore_info: *const PhysicalDeviceExternalSemaphoreInfo, p_external_semaphore_properties: *mut ExternalSemaphoreProperties) -> c_void,
}

Fields

enumerate_physical_device_groups: extern "system" fn(instance: Instance, p_physical_device_group_count: *mut u32, p_physical_device_group_properties: *mut PhysicalDeviceGroupProperties) -> Resultget_physical_device_features2: extern "system" fn(physical_device: PhysicalDevice, p_features: *mut PhysicalDeviceFeatures2) -> c_voidget_physical_device_properties2: extern "system" fn(physical_device: PhysicalDevice, p_properties: *mut PhysicalDeviceProperties2) -> c_voidget_physical_device_format_properties2: extern "system" fn(physical_device: PhysicalDevice, format: Format, p_format_properties: *mut FormatProperties2) -> c_voidget_physical_device_image_format_properties2: extern "system" fn(physical_device: PhysicalDevice, p_image_format_info: *const PhysicalDeviceImageFormatInfo2, p_image_format_properties: *mut ImageFormatProperties2) -> Resultget_physical_device_queue_family_properties2: extern "system" fn(physical_device: PhysicalDevice, p_queue_family_property_count: *mut u32, p_queue_family_properties: *mut QueueFamilyProperties2) -> c_voidget_physical_device_memory_properties2: extern "system" fn(physical_device: PhysicalDevice, p_memory_properties: *mut PhysicalDeviceMemoryProperties2) -> c_voidget_physical_device_sparse_image_format_properties2: extern "system" fn(physical_device: PhysicalDevice, p_format_info: *const PhysicalDeviceSparseImageFormatInfo2, p_property_count: *mut u32, p_properties: *mut SparseImageFormatProperties2) -> c_voidget_physical_device_external_buffer_properties: extern "system" fn(physical_device: PhysicalDevice, p_external_buffer_info: *const PhysicalDeviceExternalBufferInfo, p_external_buffer_properties: *mut ExternalBufferProperties) -> c_voidget_physical_device_external_fence_properties: extern "system" fn(physical_device: PhysicalDevice, p_external_fence_info: *const PhysicalDeviceExternalFenceInfo, p_external_fence_properties: *mut ExternalFenceProperties) -> c_voidget_physical_device_external_semaphore_properties: extern "system" fn(physical_device: PhysicalDevice, p_external_semaphore_info: *const PhysicalDeviceExternalSemaphoreInfo, p_external_semaphore_properties: *mut ExternalSemaphoreProperties) -> c_void

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