Struct ash::vk::NvDeviceGeneratedCommandsFn [−][src]
pub struct NvDeviceGeneratedCommandsFn { pub get_generated_commands_memory_requirements_nv: extern "system" fn(device: Device, p_info: *const GeneratedCommandsMemoryRequirementsInfoNV, p_memory_requirements: *mut MemoryRequirements2) -> c_void, pub cmd_preprocess_generated_commands_nv: extern "system" fn(command_buffer: CommandBuffer, p_generated_commands_info: *const GeneratedCommandsInfoNV) -> c_void, pub cmd_execute_generated_commands_nv: extern "system" fn(command_buffer: CommandBuffer, is_preprocessed: Bool32, p_generated_commands_info: *const GeneratedCommandsInfoNV) -> c_void, pub cmd_bind_pipeline_shader_group_nv: extern "system" fn(command_buffer: CommandBuffer, pipeline_bind_point: PipelineBindPoint, pipeline: Pipeline, group_index: u32) -> c_void, pub create_indirect_commands_layout_nv: extern "system" fn(device: Device, p_create_info: *const IndirectCommandsLayoutCreateInfoNV, p_allocator: *const AllocationCallbacks, p_indirect_commands_layout: *mut IndirectCommandsLayoutNV) -> Result, pub destroy_indirect_commands_layout_nv: extern "system" fn(device: Device, indirect_commands_layout: IndirectCommandsLayoutNV, p_allocator: *const AllocationCallbacks) -> c_void, }
Fields
get_generated_commands_memory_requirements_nv: extern "system" fn(device: Device, p_info: *const GeneratedCommandsMemoryRequirementsInfoNV, p_memory_requirements: *mut MemoryRequirements2) -> c_void
cmd_preprocess_generated_commands_nv: extern "system" fn(command_buffer: CommandBuffer, p_generated_commands_info: *const GeneratedCommandsInfoNV) -> c_void
cmd_execute_generated_commands_nv: extern "system" fn(command_buffer: CommandBuffer, is_preprocessed: Bool32, p_generated_commands_info: *const GeneratedCommandsInfoNV) -> c_void
cmd_bind_pipeline_shader_group_nv: extern "system" fn(command_buffer: CommandBuffer, pipeline_bind_point: PipelineBindPoint, pipeline: Pipeline, group_index: u32) -> c_void
create_indirect_commands_layout_nv: extern "system" fn(device: Device, p_create_info: *const IndirectCommandsLayoutCreateInfoNV, p_allocator: *const AllocationCallbacks, p_indirect_commands_layout: *mut IndirectCommandsLayoutNV) -> Result
destroy_indirect_commands_layout_nv: extern "system" fn(device: Device, indirect_commands_layout: IndirectCommandsLayoutNV, p_allocator: *const AllocationCallbacks) -> c_void
Implementations
pub unsafe fn get_generated_commands_memory_requirements_nv(
&self,
device: Device,
p_info: *const GeneratedCommandsMemoryRequirementsInfoNV,
p_memory_requirements: *mut MemoryRequirements2
) -> c_void
pub unsafe fn get_generated_commands_memory_requirements_nv(
&self,
device: Device,
p_info: *const GeneratedCommandsMemoryRequirementsInfoNV,
p_memory_requirements: *mut MemoryRequirements2
) -> c_void
pub unsafe fn cmd_preprocess_generated_commands_nv(
&self,
command_buffer: CommandBuffer,
p_generated_commands_info: *const GeneratedCommandsInfoNV
) -> c_void
pub unsafe fn cmd_preprocess_generated_commands_nv(
&self,
command_buffer: CommandBuffer,
p_generated_commands_info: *const GeneratedCommandsInfoNV
) -> c_void
pub unsafe fn cmd_execute_generated_commands_nv(
&self,
command_buffer: CommandBuffer,
is_preprocessed: Bool32,
p_generated_commands_info: *const GeneratedCommandsInfoNV
) -> c_void
pub unsafe fn cmd_execute_generated_commands_nv(
&self,
command_buffer: CommandBuffer,
is_preprocessed: Bool32,
p_generated_commands_info: *const GeneratedCommandsInfoNV
) -> c_void
pub unsafe fn cmd_bind_pipeline_shader_group_nv(
&self,
command_buffer: CommandBuffer,
pipeline_bind_point: PipelineBindPoint,
pipeline: Pipeline,
group_index: u32
) -> c_void
pub unsafe fn cmd_bind_pipeline_shader_group_nv(
&self,
command_buffer: CommandBuffer,
pipeline_bind_point: PipelineBindPoint,
pipeline: Pipeline,
group_index: u32
) -> c_void
pub unsafe fn create_indirect_commands_layout_nv(
&self,
device: Device,
p_create_info: *const IndirectCommandsLayoutCreateInfoNV,
p_allocator: *const AllocationCallbacks,
p_indirect_commands_layout: *mut IndirectCommandsLayoutNV
) -> Result
pub unsafe fn create_indirect_commands_layout_nv(
&self,
device: Device,
p_create_info: *const IndirectCommandsLayoutCreateInfoNV,
p_allocator: *const AllocationCallbacks,
p_indirect_commands_layout: *mut IndirectCommandsLayoutNV
) -> Result
pub unsafe fn destroy_indirect_commands_layout_nv(
&self,
device: Device,
indirect_commands_layout: IndirectCommandsLayoutNV,
p_allocator: *const AllocationCallbacks
) -> c_void
pub unsafe fn destroy_indirect_commands_layout_nv(
&self,
device: Device,
indirect_commands_layout: IndirectCommandsLayoutNV,
p_allocator: *const AllocationCallbacks
) -> c_void
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for NvDeviceGeneratedCommandsFn
impl Unpin for NvDeviceGeneratedCommandsFn
impl UnwindSafe for NvDeviceGeneratedCommandsFn
Blanket Implementations
Mutably borrows from an owned value. Read more