Struct ash::vk::NvDeviceGeneratedCommandsFn[][src]

pub struct NvDeviceGeneratedCommandsFn {
    pub get_generated_commands_memory_requirements_nv: extern "system" fn(device: Device, p_info: *const GeneratedCommandsMemoryRequirementsInfoNV, p_memory_requirements: *mut MemoryRequirements2) -> c_void,
    pub cmd_preprocess_generated_commands_nv: extern "system" fn(command_buffer: CommandBuffer, p_generated_commands_info: *const GeneratedCommandsInfoNV) -> c_void,
    pub cmd_execute_generated_commands_nv: extern "system" fn(command_buffer: CommandBuffer, is_preprocessed: Bool32, p_generated_commands_info: *const GeneratedCommandsInfoNV) -> c_void,
    pub cmd_bind_pipeline_shader_group_nv: extern "system" fn(command_buffer: CommandBuffer, pipeline_bind_point: PipelineBindPoint, pipeline: Pipeline, group_index: u32) -> c_void,
    pub create_indirect_commands_layout_nv: extern "system" fn(device: Device, p_create_info: *const IndirectCommandsLayoutCreateInfoNV, p_allocator: *const AllocationCallbacks, p_indirect_commands_layout: *mut IndirectCommandsLayoutNV) -> Result,
    pub destroy_indirect_commands_layout_nv: extern "system" fn(device: Device, indirect_commands_layout: IndirectCommandsLayoutNV, p_allocator: *const AllocationCallbacks) -> c_void,
}

Fields

get_generated_commands_memory_requirements_nv: extern "system" fn(device: Device, p_info: *const GeneratedCommandsMemoryRequirementsInfoNV, p_memory_requirements: *mut MemoryRequirements2) -> c_voidcmd_preprocess_generated_commands_nv: extern "system" fn(command_buffer: CommandBuffer, p_generated_commands_info: *const GeneratedCommandsInfoNV) -> c_voidcmd_execute_generated_commands_nv: extern "system" fn(command_buffer: CommandBuffer, is_preprocessed: Bool32, p_generated_commands_info: *const GeneratedCommandsInfoNV) -> c_voidcmd_bind_pipeline_shader_group_nv: extern "system" fn(command_buffer: CommandBuffer, pipeline_bind_point: PipelineBindPoint, pipeline: Pipeline, group_index: u32) -> c_voidcreate_indirect_commands_layout_nv: extern "system" fn(device: Device, p_create_info: *const IndirectCommandsLayoutCreateInfoNV, p_allocator: *const AllocationCallbacks, p_indirect_commands_layout: *mut IndirectCommandsLayoutNV) -> Resultdestroy_indirect_commands_layout_nv: extern "system" fn(device: Device, indirect_commands_layout: IndirectCommandsLayoutNV, p_allocator: *const AllocationCallbacks) -> c_void

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