Struct ash::vk::PhysicalDeviceDepthStencilResolveProperties [−][src]
#[repr(C)]pub struct PhysicalDeviceDepthStencilResolveProperties { pub s_type: StructureType, pub p_next: *mut c_void, pub supported_depth_resolve_modes: ResolveModeFlags, pub supported_stencil_resolve_modes: ResolveModeFlags, pub independent_resolve_none: Bool32, pub independent_resolve: Bool32, }
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Fields
s_type: StructureType
p_next: *mut c_void
supported_depth_resolve_modes: ResolveModeFlags
supported_stencil_resolve_modes: ResolveModeFlags
independent_resolve_none: Bool32
independent_resolve: Bool32
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