Struct ash::vk::PhysicalDeviceVulkan12Features [−][src]
#[repr(C)]pub struct PhysicalDeviceVulkan12Features {}Show 49 fields
pub s_type: StructureType, pub p_next: *mut c_void, pub sampler_mirror_clamp_to_edge: Bool32, pub draw_indirect_count: Bool32, pub storage_buffer8_bit_access: Bool32, pub uniform_and_storage_buffer8_bit_access: Bool32, pub storage_push_constant8: Bool32, pub shader_buffer_int64_atomics: Bool32, pub shader_shared_int64_atomics: Bool32, pub shader_float16: Bool32, pub shader_int8: Bool32, pub descriptor_indexing: Bool32, pub shader_input_attachment_array_dynamic_indexing: Bool32, pub shader_uniform_texel_buffer_array_dynamic_indexing: Bool32, pub shader_storage_texel_buffer_array_dynamic_indexing: Bool32, pub shader_uniform_buffer_array_non_uniform_indexing: Bool32, pub shader_sampled_image_array_non_uniform_indexing: Bool32, pub shader_storage_buffer_array_non_uniform_indexing: Bool32, pub shader_storage_image_array_non_uniform_indexing: Bool32, pub shader_input_attachment_array_non_uniform_indexing: Bool32, pub shader_uniform_texel_buffer_array_non_uniform_indexing: Bool32, pub shader_storage_texel_buffer_array_non_uniform_indexing: Bool32, pub descriptor_binding_uniform_buffer_update_after_bind: Bool32, pub descriptor_binding_sampled_image_update_after_bind: Bool32, pub descriptor_binding_storage_image_update_after_bind: Bool32, pub descriptor_binding_storage_buffer_update_after_bind: Bool32, pub descriptor_binding_uniform_texel_buffer_update_after_bind: Bool32, pub descriptor_binding_storage_texel_buffer_update_after_bind: Bool32, pub descriptor_binding_update_unused_while_pending: Bool32, pub descriptor_binding_partially_bound: Bool32, pub descriptor_binding_variable_descriptor_count: Bool32, pub runtime_descriptor_array: Bool32, pub sampler_filter_minmax: Bool32, pub scalar_block_layout: Bool32, pub imageless_framebuffer: Bool32, pub uniform_buffer_standard_layout: Bool32, pub shader_subgroup_extended_types: Bool32, pub separate_depth_stencil_layouts: Bool32, pub host_query_reset: Bool32, pub timeline_semaphore: Bool32, pub buffer_device_address: Bool32, pub buffer_device_address_capture_replay: Bool32, pub buffer_device_address_multi_device: Bool32, pub vulkan_memory_model: Bool32, pub vulkan_memory_model_device_scope: Bool32, pub vulkan_memory_model_availability_visibility_chains: Bool32, pub shader_output_viewport_index: Bool32, pub shader_output_layer: Bool32, pub subgroup_broadcast_dynamic_id: Bool32,
Expand description
Fields
s_type: StructureType
p_next: *mut c_void
sampler_mirror_clamp_to_edge: Bool32
draw_indirect_count: Bool32
storage_buffer8_bit_access: Bool32
uniform_and_storage_buffer8_bit_access: Bool32
storage_push_constant8: Bool32
shader_buffer_int64_atomics: Bool32
shader_float16: Bool32
shader_int8: Bool32
descriptor_indexing: Bool32
shader_input_attachment_array_dynamic_indexing: Bool32
shader_uniform_texel_buffer_array_dynamic_indexing: Bool32
shader_storage_texel_buffer_array_dynamic_indexing: Bool32
shader_uniform_buffer_array_non_uniform_indexing: Bool32
shader_sampled_image_array_non_uniform_indexing: Bool32
shader_storage_buffer_array_non_uniform_indexing: Bool32
shader_storage_image_array_non_uniform_indexing: Bool32
shader_input_attachment_array_non_uniform_indexing: Bool32
shader_uniform_texel_buffer_array_non_uniform_indexing: Bool32
shader_storage_texel_buffer_array_non_uniform_indexing: Bool32
descriptor_binding_uniform_buffer_update_after_bind: Bool32
descriptor_binding_sampled_image_update_after_bind: Bool32
descriptor_binding_storage_image_update_after_bind: Bool32
descriptor_binding_storage_buffer_update_after_bind: Bool32
descriptor_binding_uniform_texel_buffer_update_after_bind: Bool32
descriptor_binding_storage_texel_buffer_update_after_bind: Bool32
descriptor_binding_update_unused_while_pending: Bool32
descriptor_binding_partially_bound: Bool32
descriptor_binding_variable_descriptor_count: Bool32
runtime_descriptor_array: Bool32
sampler_filter_minmax: Bool32
scalar_block_layout: Bool32
imageless_framebuffer: Bool32
uniform_buffer_standard_layout: Bool32
shader_subgroup_extended_types: Bool32
separate_depth_stencil_layouts: Bool32
host_query_reset: Bool32
timeline_semaphore: Bool32
buffer_device_address: Bool32
buffer_device_address_capture_replay: Bool32
buffer_device_address_multi_device: Bool32
vulkan_memory_model: Bool32
vulkan_memory_model_device_scope: Bool32
vulkan_memory_model_availability_visibility_chains: Bool32
shader_output_viewport_index: Bool32
shader_output_layer: Bool32
subgroup_broadcast_dynamic_id: Bool32
Implementations
Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl !Send for PhysicalDeviceVulkan12Features
impl !Sync for PhysicalDeviceVulkan12Features
impl Unpin for PhysicalDeviceVulkan12Features
impl UnwindSafe for PhysicalDeviceVulkan12Features
Blanket Implementations
Mutably borrows from an owned value. Read more