Struct ash::vk::PhysicalDeviceVulkan12Properties [−][src]
#[repr(C)]pub struct PhysicalDeviceVulkan12Properties {}Show 54 fields
pub s_type: StructureType, pub p_next: *mut c_void, pub driver_id: DriverId, pub driver_name: [c_char; 256], pub driver_info: [c_char; 256], pub conformance_version: ConformanceVersion, pub denorm_behavior_independence: ShaderFloatControlsIndependence, pub rounding_mode_independence: ShaderFloatControlsIndependence, pub shader_signed_zero_inf_nan_preserve_float16: Bool32, pub shader_signed_zero_inf_nan_preserve_float32: Bool32, pub shader_signed_zero_inf_nan_preserve_float64: Bool32, pub shader_denorm_preserve_float16: Bool32, pub shader_denorm_preserve_float32: Bool32, pub shader_denorm_preserve_float64: Bool32, pub shader_denorm_flush_to_zero_float16: Bool32, pub shader_denorm_flush_to_zero_float32: Bool32, pub shader_denorm_flush_to_zero_float64: Bool32, pub shader_rounding_mode_rte_float16: Bool32, pub shader_rounding_mode_rte_float32: Bool32, pub shader_rounding_mode_rte_float64: Bool32, pub shader_rounding_mode_rtz_float16: Bool32, pub shader_rounding_mode_rtz_float32: Bool32, pub shader_rounding_mode_rtz_float64: Bool32, pub max_update_after_bind_descriptors_in_all_pools: u32, pub shader_uniform_buffer_array_non_uniform_indexing_native: Bool32, pub shader_sampled_image_array_non_uniform_indexing_native: Bool32, pub shader_storage_buffer_array_non_uniform_indexing_native: Bool32, pub shader_storage_image_array_non_uniform_indexing_native: Bool32, pub shader_input_attachment_array_non_uniform_indexing_native: Bool32, pub robust_buffer_access_update_after_bind: Bool32, pub quad_divergent_implicit_lod: Bool32, pub max_per_stage_descriptor_update_after_bind_samplers: u32, pub max_per_stage_descriptor_update_after_bind_uniform_buffers: u32, pub max_per_stage_descriptor_update_after_bind_storage_buffers: u32, pub max_per_stage_descriptor_update_after_bind_sampled_images: u32, pub max_per_stage_descriptor_update_after_bind_storage_images: u32, pub max_per_stage_descriptor_update_after_bind_input_attachments: u32, pub max_per_stage_update_after_bind_resources: u32, pub max_descriptor_set_update_after_bind_samplers: u32, pub max_descriptor_set_update_after_bind_uniform_buffers: u32, pub max_descriptor_set_update_after_bind_uniform_buffers_dynamic: u32, pub max_descriptor_set_update_after_bind_storage_buffers: u32, pub max_descriptor_set_update_after_bind_storage_buffers_dynamic: u32, pub max_descriptor_set_update_after_bind_sampled_images: u32, pub max_descriptor_set_update_after_bind_storage_images: u32, pub max_descriptor_set_update_after_bind_input_attachments: u32, pub supported_depth_resolve_modes: ResolveModeFlags, pub supported_stencil_resolve_modes: ResolveModeFlags, pub independent_resolve_none: Bool32, pub independent_resolve: Bool32, pub filter_minmax_single_component_formats: Bool32, pub filter_minmax_image_component_mapping: Bool32, pub max_timeline_semaphore_value_difference: u64, pub framebuffer_integer_color_sample_counts: SampleCountFlags,
Expand description
Fields
s_type: StructureType
p_next: *mut c_void
driver_id: DriverId
driver_name: [c_char; 256]
driver_info: [c_char; 256]
conformance_version: ConformanceVersion
denorm_behavior_independence: ShaderFloatControlsIndependence
rounding_mode_independence: ShaderFloatControlsIndependence
shader_signed_zero_inf_nan_preserve_float16: Bool32
shader_signed_zero_inf_nan_preserve_float32: Bool32
shader_signed_zero_inf_nan_preserve_float64: Bool32
shader_denorm_preserve_float16: Bool32
shader_denorm_preserve_float32: Bool32
shader_denorm_preserve_float64: Bool32
shader_denorm_flush_to_zero_float16: Bool32
shader_denorm_flush_to_zero_float32: Bool32
shader_denorm_flush_to_zero_float64: Bool32
shader_rounding_mode_rte_float16: Bool32
shader_rounding_mode_rte_float32: Bool32
shader_rounding_mode_rte_float64: Bool32
shader_rounding_mode_rtz_float16: Bool32
shader_rounding_mode_rtz_float32: Bool32
shader_rounding_mode_rtz_float64: Bool32
max_update_after_bind_descriptors_in_all_pools: u32
shader_uniform_buffer_array_non_uniform_indexing_native: Bool32
shader_sampled_image_array_non_uniform_indexing_native: Bool32
shader_storage_buffer_array_non_uniform_indexing_native: Bool32
shader_storage_image_array_non_uniform_indexing_native: Bool32
shader_input_attachment_array_non_uniform_indexing_native: Bool32
robust_buffer_access_update_after_bind: Bool32
quad_divergent_implicit_lod: Bool32
max_per_stage_descriptor_update_after_bind_samplers: u32
max_per_stage_descriptor_update_after_bind_uniform_buffers: u32
max_per_stage_descriptor_update_after_bind_storage_buffers: u32
max_per_stage_descriptor_update_after_bind_sampled_images: u32
max_per_stage_descriptor_update_after_bind_storage_images: u32
max_per_stage_descriptor_update_after_bind_input_attachments: u32
max_per_stage_update_after_bind_resources: u32
max_descriptor_set_update_after_bind_samplers: u32
max_descriptor_set_update_after_bind_uniform_buffers: u32
max_descriptor_set_update_after_bind_uniform_buffers_dynamic: u32
max_descriptor_set_update_after_bind_storage_buffers: u32
max_descriptor_set_update_after_bind_storage_buffers_dynamic: u32
max_descriptor_set_update_after_bind_sampled_images: u32
max_descriptor_set_update_after_bind_storage_images: u32
max_descriptor_set_update_after_bind_input_attachments: u32
supported_depth_resolve_modes: ResolveModeFlags
supported_stencil_resolve_modes: ResolveModeFlags
independent_resolve_none: Bool32
independent_resolve: Bool32
filter_minmax_single_component_formats: Bool32
filter_minmax_image_component_mapping: Bool32
max_timeline_semaphore_value_difference: u64
framebuffer_integer_color_sample_counts: SampleCountFlags
Implementations
Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl !Send for PhysicalDeviceVulkan12Properties
impl !Sync for PhysicalDeviceVulkan12Properties
impl Unpin for PhysicalDeviceVulkan12Properties
Blanket Implementations
Mutably borrows from an owned value. Read more