Struct ash::vk::ShaderResourceUsageAMD[][src]

#[repr(C)]
pub struct ShaderResourceUsageAMD { pub num_used_vgprs: u32, pub num_used_sgprs: u32, pub lds_size_per_local_work_group: u32, pub lds_usage_size_in_bytes: usize, pub scratch_mem_usage_in_bytes: usize, }
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Fields

num_used_vgprs: u32num_used_sgprs: u32lds_size_per_local_work_group: u32lds_usage_size_in_bytes: usizescratch_mem_usage_in_bytes: usize

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