Struct draw2d::graphics::frame_context::FrameContext[][src]

pub struct FrameContext { /* fields omitted */ }
Expand description

This struct is responsible for requesting a framebuffer from the swapchain, rendering, and presenting the buffer for presentation.

This app associates resources with each framebuffer to minimize sharing and synchronization between frames.

Implementations

Create a new Frame context.

Borrow the swapchain owned by this frame context.

Acquire the next swapchain image and select the frame-specific resources which are now ready to be used.

Complete the current frame and present the framebuffer.

Wait for all rendering operations to complete on every frame, then rebuild the swapchain.

Returns a clone of the swapchain which can be used by other systems.

Trait Implementations

Executes the destructor for this type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

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Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

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The type for initializers.

Initializes a with the given initializer. Read more

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.