Struct draw2d::graphics::texture_atlas::TextureHandle [−][src]
pub struct TextureHandle(_);
Expand description
A unique identifier for a texture managed by the texture atlas.
Trait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl RefUnwindSafe for TextureHandle
impl Send for TextureHandle
impl Sync for TextureHandle
impl Unpin for TextureHandle
impl UnwindSafe for TextureHandle
Blanket Implementations
Mutably borrows from an owned value. Read more
The inverse inclusion map: attempts to construct self from the equivalent element of its
superset. Read more
Checks if self is actually part of its subset T (and can be converted to it).
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
The inclusion map: converts self to the equivalent element of its superset.