Struct draw2d::graphics::vulkan::command_pool::ReusableCommandPool [−][src]
pub struct ReusableCommandPool { /* fields omitted */ }
Expand description
This struct holds a command pool and tracks which buffers have been allocated.
It allows easy reuse of transient command buffer allocations between frames.
It is the responsibility of the caller to synchronize resets and destruction.
Implementations
Request a command buffer.
A command buffer is available if it has been allocated and has not been
requested since the last call to reset
.
The returned buffer is owned by this pool, the caller should not retain
a reference to the buffer beyond the next call to reset
.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for ReusableCommandPool
impl !Send for ReusableCommandPool
impl !Sync for ReusableCommandPool
impl Unpin for ReusableCommandPool
impl UnwindSafe for ReusableCommandPool
Blanket Implementations
Mutably borrows from an owned value. Read more
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
Checks if self
is actually part of its subset T
(and can be converted to it).
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
The inclusion map: converts self
to the equivalent element of its superset.