Struct draw2d::graphics::vulkan::instance::Instance[][src]

pub struct Instance {
    pub ash: Instance,
    pub debug: DebugUtils,
    // some fields omitted
}
Expand description

Hold all of the instance-related objects and drop them in the correct order.

Fields

ash: Instance

The Ash Vulkan library entrypoint.

debug: DebugUtils

The Debug entrypoint, used to set debug names for vulkan objects.

Implementations

Create a new ash instance with the required extensions.

Debug and validation layers are automatically setup along with the debug callback.

A non-owning borrow of the ash library instance.

Create a khr surface loader.

The caller is responsible for destroying the loader when it is no longer needed.

Create a new logical device for use by this application. The caller is responsible for destroying the device when done.

Trait Implementations

Executes the destructor for this type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

Should always be Self

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

Checks if self is actually part of its subset T (and can be converted to it).

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

The inclusion map: converts self to the equivalent element of its superset.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.