Struct image::codecs::png::PngDecoder [−][src]
pub struct PngDecoder<R: Read> { /* fields omitted */ }
Expand description
PNG decoder
Implementations
Creates a new decoder that decodes from the stream r
Turn this into an iterator over the animation frames.
Reading the complete animation requires more memory than reading the data from the IDAT frame–multiple frame buffers need to be reserved at the same time. We further do not support compositing 16-bit colors. In any case this would be lossy as the interface of animation decoders does not support 16-bit colors.
If something is not supported or a limit is violated then the decoding step that requires them will fail and an error will be returned instead of the frame. No further frames will be returned.
Returns if the image contains an animation.
Note that the file itself decides if the default image is considered to be part of the animation. When it is not the common interpretation is to use it as a thumbnail.
If a non-animated image is converted into an ApngDecoder
then its iterator is empty.
Trait Implementations
Returns the color type of the image data produced by this decoder
Returns a reader that can be used to obtain the bytes of the image. For the best
performance, always try to read at least scanline_bytes
from the reader at a time. Reading
fewer bytes will cause the reader to perform internal buffering. Read more
Returns all the bytes in the image. Read more
Returns the minimum number of bytes that can be efficiently read from this decoder. This may
be as few as 1 or as many as total_bytes()
. Read more
Retuns the color type of the image file before decoding
Returns the total number of bytes in the decoded image. Read more
fn read_image_with_progress<F: Fn(Progress)>(
self,
buf: &mut [u8],
progress_callback: F
) -> ImageResult<()>
fn read_image_with_progress<F: Fn(Progress)>(
self,
buf: &mut [u8],
progress_callback: F
) -> ImageResult<()>
Same as read_image
but periodically calls the provided callback to give updates on loading
progress. Read more