Struct yansi::Style [−][src]
#[repr(packed)]pub struct Style { /* fields omitted */ }
Expand description
Represents a set of styling options.
See the crate level documentation for usage information.
Method Glossary
The Style
structure exposes many methods for convenience. The majority of
these methods are shared with Paint
.
Foreground Color Constructors
Return a new Style
structure with a foreground color
applied.
Setters
Set a style property on a given Style
structure.
style.fg(color: Color)
style.bg(color: Color)
style.mask()
style.wrap()
style.bold()
style.dimmed()
style.italic()
style.underline()
style.blink()
style.invert()
style.hidden()
style.strikethrough()
These methods can be chained:
use yansi::{Style, Color::{Red, Magenta}}; Style::new(Red).bg(Magenta).underline().invert().italic().dimmed().bold();
Converters
Convert a Style
into another structure.
Getters
Return information about a Style
structure.
style.fg_color()
style.bg_color()
style.is_masked()
style.is_wrapping()
style.is_bold()
style.is_dimmed()
style.is_italic()
style.is_underline()
style.is_blink()
style.is_invert()
style.is_hidden()
style.is_strikethrough()
Raw Formatters
Write the raw ANSI codes for a given Style
to any fmt::Write
.
Implementations
Default style with the foreground set to color
and no other set
properties.
use yansi::Style; let plain = Style::default(); assert_eq!(plain, Style::default());
Sets the foreground to color
.
use yansi::{Color, Style}; let red_fg = Style::default().fg(Color::Red);
Sets the background to color
.
use yansi::{Color, Style}; let red_bg = Style::default().bg(Color::Red);
Sets self
to be masked.
An item with masked styling is not written out when painting is
disabled during Display
or Debug
invocations. When painting is
enabled, masking has no effect.
use yansi::Style; let masked = Style::default().mask(); // "Whoops! " will only print when coloring is enabled. println!("{}Something happened.", masked.paint("Whoops! "));
Sets self
to be wrapping.
A wrapping Style
converts all color resets written out by the internal
value to the styling of itself. This allows for seamless color wrapping
of other colored text.
Performance
In order to wrap an internal value, the internal value must first be written out to a local buffer and examined. As a result, displaying a wrapped value is likely to result in a heap allocation and copy.
use yansi::{Paint, Style, Color}; let inner = format!("{} and {}", Paint::red("Stop"), Paint::green("Go")); let wrapping = Style::new(Color::Blue).wrap(); // 'Hey!' will be unstyled, "Stop" will be red, "and" will be blue, and // "Go" will be green. Without a wrapping `Paint`, "and" would be // unstyled. println!("Hey! {}", wrapping.paint(inner));
Enables the bold style on self
.
use yansi::Paint; println!("Using bold: {}", Paint::new("hi").bold());
Enables the dimmed style on self
.
use yansi::Paint; println!("Using dimmed: {}", Paint::new("hi").dimmed());
Enables the italic style on self
.
use yansi::Paint; println!("Using italic: {}", Paint::new("hi").italic());
Enables the underline style on self
.
use yansi::Paint; println!("Using underline: {}", Paint::new("hi").underline());
Enables the blink style on self
.
use yansi::Paint; println!("Using blink: {}", Paint::new("hi").blink());
Enables the invert style on self
.
use yansi::Paint; println!("Using invert: {}", Paint::new("hi").invert());
Enables the hidden style on self
.
use yansi::Paint; println!("Using hidden: {}", Paint::new("hi").hidden());
Enables the strikethrough style on self
.
use yansi::Paint; println!("Using strikethrough: {}", Paint::new("hi").strikethrough());
Constructs a new Paint
structure that encapsulates item
with the
style set to self
.
use yansi::{Style, Color}; let alert = Style::new(Color::Red).bold().underline(); println!("Alert: {}", alert.paint("This thing happened!"));
Returns the foreground color of self
.
use yansi::{Style, Color}; let plain = Style::default(); assert_eq!(plain.fg_color(), Color::Unset); let red = plain.fg(Color::Red); assert_eq!(red.fg_color(), Color::Red);
Returns the foreground color of self
.
use yansi::{Style, Color}; let plain = Style::default(); assert_eq!(plain.bg_color(), Color::Unset); let white = plain.bg(Color::White); assert_eq!(white.bg_color(), Color::White);
Returns true
if self
is masked.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_masked()); let masked = plain.mask(); assert!(masked.is_masked());
Returns true
if self
is wrapping.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_wrapping()); let wrapping = plain.wrap(); assert!(wrapping.is_wrapping());
Returns true
if the bold property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_bold()); let styled = plain.bold(); assert!(styled.is_bold());
Returns true
if the dimmed property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_dimmed()); let styled = plain.dimmed(); assert!(styled.is_dimmed());
Returns true
if the italic property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_italic()); let styled = plain.italic(); assert!(styled.is_italic());
Returns true
if the underline property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_underline()); let styled = plain.underline(); assert!(styled.is_underline());
Returns true
if the blink property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_blink()); let styled = plain.blink(); assert!(styled.is_blink());
Returns true
if the invert property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_invert()); let styled = plain.invert(); assert!(styled.is_invert());
Returns true
if the hidden property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_hidden()); let styled = plain.hidden(); assert!(styled.is_hidden());
Returns true
if the strikethrough property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_strikethrough()); let styled = plain.strikethrough(); assert!(styled.is_strikethrough());
Writes the ANSI code prefix for the currently set styles.
This method is intended to be used inside of fmt::Display
and
fmt::Debug
implementations for custom or specialized use-cases. Most
users should use Paint
for all painting needs.
This method writes the ANSI code prefix irrespective of whether painting
is currently enabled or disabled. To write the prefix only if painting
is enabled, condition a call to this method on Paint::is_enabled()
.
Example
use std::fmt; use yansi::Style; struct CustomItem { item: u32, style: Style } impl fmt::Display for CustomItem { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { self.style.fmt_prefix(f)?; write!(f, "number: {}", self.item)?; self.style.fmt_suffix(f) } }
Writes the ANSI code suffix for the currently set styles.
This method is intended to be used inside of fmt::Display
and
fmt::Debug
implementations for custom or specialized use-cases. Most
users should use Paint
for all painting needs.
This method writes the ANSI code suffix irrespective of whether painting
is currently enabled or disabled. To write the suffix only if painting
is enabled, condition a call to this method on Paint::is_enabled()
.
Example
use std::fmt; use yansi::Style; struct CustomItem { item: u32, style: Style } impl fmt::Display for CustomItem { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { self.style.fmt_prefix(f)?; write!(f, "number: {}", self.item)?; self.style.fmt_suffix(f) } }
Trait Implementations
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Auto Trait Implementations
impl RefUnwindSafe for Style
impl UnwindSafe for Style
Blanket Implementations
Mutably borrows from an owned value. Read more