Struct ash::vk::FragmentShadingRateNV
source · #[repr(transparent)]pub struct FragmentShadingRateNV(_);
Expand description
Implementations§
source§impl FragmentShadingRateNV
impl FragmentShadingRateNV
pub const TYPE_1_INVOCATION_PER_PIXEL: Self = _
pub const TYPE_1_INVOCATION_PER_1X2_PIXELS: Self = _
pub const TYPE_1_INVOCATION_PER_2X1_PIXELS: Self = _
pub const TYPE_1_INVOCATION_PER_2X2_PIXELS: Self = _
pub const TYPE_1_INVOCATION_PER_2X4_PIXELS: Self = _
pub const TYPE_1_INVOCATION_PER_4X2_PIXELS: Self = _
pub const TYPE_1_INVOCATION_PER_4X4_PIXELS: Self = _
pub const TYPE_2_INVOCATIONS_PER_PIXEL: Self = _
pub const TYPE_4_INVOCATIONS_PER_PIXEL: Self = _
pub const TYPE_8_INVOCATIONS_PER_PIXEL: Self = _
pub const TYPE_16_INVOCATIONS_PER_PIXEL: Self = _
pub const NO_INVOCATIONS: Self = _
Trait Implementations§
source§impl Clone for FragmentShadingRateNV
impl Clone for FragmentShadingRateNV
source§fn clone(&self) -> FragmentShadingRateNV
fn clone(&self) -> FragmentShadingRateNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for FragmentShadingRateNV
impl Debug for FragmentShadingRateNV
source§impl Default for FragmentShadingRateNV
impl Default for FragmentShadingRateNV
source§fn default() -> FragmentShadingRateNV
fn default() -> FragmentShadingRateNV
Returns the “default value” for a type. Read more
source§impl Hash for FragmentShadingRateNV
impl Hash for FragmentShadingRateNV
source§impl Ord for FragmentShadingRateNV
impl Ord for FragmentShadingRateNV
source§fn cmp(&self, other: &FragmentShadingRateNV) -> Ordering
fn cmp(&self, other: &FragmentShadingRateNV) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq<FragmentShadingRateNV> for FragmentShadingRateNV
impl PartialEq<FragmentShadingRateNV> for FragmentShadingRateNV
source§fn eq(&self, other: &FragmentShadingRateNV) -> bool
fn eq(&self, other: &FragmentShadingRateNV) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd<FragmentShadingRateNV> for FragmentShadingRateNV
impl PartialOrd<FragmentShadingRateNV> for FragmentShadingRateNV
source§fn partial_cmp(&self, other: &FragmentShadingRateNV) -> Option<Ordering>
fn partial_cmp(&self, other: &FragmentShadingRateNV) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read more