Struct ash::vk::GraphicsShaderGroupCreateInfoNV
source · #[repr(C)]pub struct GraphicsShaderGroupCreateInfoNV {
pub s_type: StructureType,
pub p_next: *const c_void,
pub stage_count: u32,
pub p_stages: *const PipelineShaderStageCreateInfo,
pub p_vertex_input_state: *const PipelineVertexInputStateCreateInfo,
pub p_tessellation_state: *const PipelineTessellationStateCreateInfo,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *const c_void
§stage_count: u32
§p_stages: *const PipelineShaderStageCreateInfo
§p_vertex_input_state: *const PipelineVertexInputStateCreateInfo
§p_tessellation_state: *const PipelineTessellationStateCreateInfo
Implementations§
source§impl GraphicsShaderGroupCreateInfoNV
impl GraphicsShaderGroupCreateInfoNV
pub fn builder<'a>() -> GraphicsShaderGroupCreateInfoNVBuilder<'a>
Trait Implementations§
source§impl Clone for GraphicsShaderGroupCreateInfoNV
impl Clone for GraphicsShaderGroupCreateInfoNV
source§fn clone(&self) -> GraphicsShaderGroupCreateInfoNV
fn clone(&self) -> GraphicsShaderGroupCreateInfoNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more