#[repr(transparent)]pub struct PhysicalDeviceAccelerationStructurePropertiesKHRBuilder<'a> { /* private fields */ }
Implementations§
source§impl<'a> PhysicalDeviceAccelerationStructurePropertiesKHRBuilder<'a>
impl<'a> PhysicalDeviceAccelerationStructurePropertiesKHRBuilder<'a>
pub fn max_geometry_count(self, max_geometry_count: u64) -> Self
pub fn max_instance_count(self, max_instance_count: u64) -> Self
pub fn max_primitive_count(self, max_primitive_count: u64) -> Self
pub fn max_per_stage_descriptor_acceleration_structures( self, max_per_stage_descriptor_acceleration_structures: u32 ) -> Self
pub fn max_per_stage_descriptor_update_after_bind_acceleration_structures( self, max_per_stage_descriptor_update_after_bind_acceleration_structures: u32 ) -> Self
pub fn max_descriptor_set_acceleration_structures( self, max_descriptor_set_acceleration_structures: u32 ) -> Self
pub fn max_descriptor_set_update_after_bind_acceleration_structures( self, max_descriptor_set_update_after_bind_acceleration_structures: u32 ) -> Self
pub fn min_acceleration_structure_scratch_offset_alignment( self, min_acceleration_structure_scratch_offset_alignment: u32 ) -> Self
sourcepub fn build(self) -> PhysicalDeviceAccelerationStructurePropertiesKHR
pub fn build(self) -> PhysicalDeviceAccelerationStructurePropertiesKHR
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.