Struct ash::vk::PhysicalDeviceDescriptorIndexingFeatures  
source · #[repr(C)]pub struct PhysicalDeviceDescriptorIndexingFeatures {Show 22 fields
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub shader_input_attachment_array_dynamic_indexing: Bool32,
    pub shader_uniform_texel_buffer_array_dynamic_indexing: Bool32,
    pub shader_storage_texel_buffer_array_dynamic_indexing: Bool32,
    pub shader_uniform_buffer_array_non_uniform_indexing: Bool32,
    pub shader_sampled_image_array_non_uniform_indexing: Bool32,
    pub shader_storage_buffer_array_non_uniform_indexing: Bool32,
    pub shader_storage_image_array_non_uniform_indexing: Bool32,
    pub shader_input_attachment_array_non_uniform_indexing: Bool32,
    pub shader_uniform_texel_buffer_array_non_uniform_indexing: Bool32,
    pub shader_storage_texel_buffer_array_non_uniform_indexing: Bool32,
    pub descriptor_binding_uniform_buffer_update_after_bind: Bool32,
    pub descriptor_binding_sampled_image_update_after_bind: Bool32,
    pub descriptor_binding_storage_image_update_after_bind: Bool32,
    pub descriptor_binding_storage_buffer_update_after_bind: Bool32,
    pub descriptor_binding_uniform_texel_buffer_update_after_bind: Bool32,
    pub descriptor_binding_storage_texel_buffer_update_after_bind: Bool32,
    pub descriptor_binding_update_unused_while_pending: Bool32,
    pub descriptor_binding_partially_bound: Bool32,
    pub descriptor_binding_variable_descriptor_count: Bool32,
    pub runtime_descriptor_array: Bool32,
}Expand description
Fields§
§s_type: StructureType§p_next: *mut c_void§shader_input_attachment_array_dynamic_indexing: Bool32§shader_uniform_texel_buffer_array_dynamic_indexing: Bool32§shader_storage_texel_buffer_array_dynamic_indexing: Bool32§shader_uniform_buffer_array_non_uniform_indexing: Bool32§shader_sampled_image_array_non_uniform_indexing: Bool32§shader_storage_buffer_array_non_uniform_indexing: Bool32§shader_storage_image_array_non_uniform_indexing: Bool32§shader_input_attachment_array_non_uniform_indexing: Bool32§shader_uniform_texel_buffer_array_non_uniform_indexing: Bool32§shader_storage_texel_buffer_array_non_uniform_indexing: Bool32§descriptor_binding_uniform_buffer_update_after_bind: Bool32§descriptor_binding_sampled_image_update_after_bind: Bool32§descriptor_binding_storage_image_update_after_bind: Bool32§descriptor_binding_storage_buffer_update_after_bind: Bool32§descriptor_binding_uniform_texel_buffer_update_after_bind: Bool32§descriptor_binding_storage_texel_buffer_update_after_bind: Bool32§descriptor_binding_update_unused_while_pending: Bool32§descriptor_binding_partially_bound: Bool32§descriptor_binding_variable_descriptor_count: Bool32§runtime_descriptor_array: Bool32Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceDescriptorIndexingFeatures
 
impl Clone for PhysicalDeviceDescriptorIndexingFeatures
source§fn clone(&self) -> PhysicalDeviceDescriptorIndexingFeatures
 
fn clone(&self) -> PhysicalDeviceDescriptorIndexingFeatures
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read more