#[repr(C)]pub struct PhysicalDeviceDeviceGeneratedCommandsPropertiesNV {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub max_graphics_shader_group_count: u32,
pub max_indirect_sequence_count: u32,
pub max_indirect_commands_token_count: u32,
pub max_indirect_commands_stream_count: u32,
pub max_indirect_commands_token_offset: u32,
pub max_indirect_commands_stream_stride: u32,
pub min_sequences_count_buffer_offset_alignment: u32,
pub min_sequences_index_buffer_offset_alignment: u32,
pub min_indirect_commands_buffer_offset_alignment: u32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§max_graphics_shader_group_count: u32
§max_indirect_sequence_count: u32
§max_indirect_commands_token_count: u32
§max_indirect_commands_stream_count: u32
§max_indirect_commands_token_offset: u32
§max_indirect_commands_stream_stride: u32
§min_sequences_count_buffer_offset_alignment: u32
§min_sequences_index_buffer_offset_alignment: u32
§min_indirect_commands_buffer_offset_alignment: u32
Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV
impl Clone for PhysicalDeviceDeviceGeneratedCommandsPropertiesNV
source§fn clone(&self) -> PhysicalDeviceDeviceGeneratedCommandsPropertiesNV
fn clone(&self) -> PhysicalDeviceDeviceGeneratedCommandsPropertiesNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more