#[repr(transparent)]pub struct PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a> { /* private fields */ }
Implementations§
source§impl<'a> PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a>
impl<'a> PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a>
pub fn fragment_shader_sample_interlock( self, fragment_shader_sample_interlock: bool ) -> Self
pub fn fragment_shader_pixel_interlock( self, fragment_shader_pixel_interlock: bool ) -> Self
pub fn fragment_shader_shading_rate_interlock( self, fragment_shader_shading_rate_interlock: bool ) -> Self
sourcepub fn build(self) -> PhysicalDeviceFragmentShaderInterlockFeaturesEXT
pub fn build(self) -> PhysicalDeviceFragmentShaderInterlockFeaturesEXT
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.