#[repr(transparent)]pub struct PhysicalDeviceFragmentShadingRateFeaturesKHRBuilder<'a> { /* private fields */ }
Implementations§
source§impl<'a> PhysicalDeviceFragmentShadingRateFeaturesKHRBuilder<'a>
impl<'a> PhysicalDeviceFragmentShadingRateFeaturesKHRBuilder<'a>
pub fn pipeline_fragment_shading_rate( self, pipeline_fragment_shading_rate: bool ) -> Self
pub fn primitive_fragment_shading_rate( self, primitive_fragment_shading_rate: bool ) -> Self
pub fn attachment_fragment_shading_rate( self, attachment_fragment_shading_rate: bool ) -> Self
sourcepub fn build(self) -> PhysicalDeviceFragmentShadingRateFeaturesKHR
pub fn build(self) -> PhysicalDeviceFragmentShadingRateFeaturesKHR
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.