Struct ash::vk::PhysicalDeviceLimits
source · #[repr(C)]pub struct PhysicalDeviceLimits {Show 106 fields
pub max_image_dimension1_d: u32,
pub max_image_dimension2_d: u32,
pub max_image_dimension3_d: u32,
pub max_image_dimension_cube: u32,
pub max_image_array_layers: u32,
pub max_texel_buffer_elements: u32,
pub max_uniform_buffer_range: u32,
pub max_storage_buffer_range: u32,
pub max_push_constants_size: u32,
pub max_memory_allocation_count: u32,
pub max_sampler_allocation_count: u32,
pub buffer_image_granularity: DeviceSize,
pub sparse_address_space_size: DeviceSize,
pub max_bound_descriptor_sets: u32,
pub max_per_stage_descriptor_samplers: u32,
pub max_per_stage_descriptor_uniform_buffers: u32,
pub max_per_stage_descriptor_storage_buffers: u32,
pub max_per_stage_descriptor_sampled_images: u32,
pub max_per_stage_descriptor_storage_images: u32,
pub max_per_stage_descriptor_input_attachments: u32,
pub max_per_stage_resources: u32,
pub max_descriptor_set_samplers: u32,
pub max_descriptor_set_uniform_buffers: u32,
pub max_descriptor_set_uniform_buffers_dynamic: u32,
pub max_descriptor_set_storage_buffers: u32,
pub max_descriptor_set_storage_buffers_dynamic: u32,
pub max_descriptor_set_sampled_images: u32,
pub max_descriptor_set_storage_images: u32,
pub max_descriptor_set_input_attachments: u32,
pub max_vertex_input_attributes: u32,
pub max_vertex_input_bindings: u32,
pub max_vertex_input_attribute_offset: u32,
pub max_vertex_input_binding_stride: u32,
pub max_vertex_output_components: u32,
pub max_tessellation_generation_level: u32,
pub max_tessellation_patch_size: u32,
pub max_tessellation_control_per_vertex_input_components: u32,
pub max_tessellation_control_per_vertex_output_components: u32,
pub max_tessellation_control_per_patch_output_components: u32,
pub max_tessellation_control_total_output_components: u32,
pub max_tessellation_evaluation_input_components: u32,
pub max_tessellation_evaluation_output_components: u32,
pub max_geometry_shader_invocations: u32,
pub max_geometry_input_components: u32,
pub max_geometry_output_components: u32,
pub max_geometry_output_vertices: u32,
pub max_geometry_total_output_components: u32,
pub max_fragment_input_components: u32,
pub max_fragment_output_attachments: u32,
pub max_fragment_dual_src_attachments: u32,
pub max_fragment_combined_output_resources: u32,
pub max_compute_shared_memory_size: u32,
pub max_compute_work_group_count: [u32; 3],
pub max_compute_work_group_invocations: u32,
pub max_compute_work_group_size: [u32; 3],
pub sub_pixel_precision_bits: u32,
pub sub_texel_precision_bits: u32,
pub mipmap_precision_bits: u32,
pub max_draw_indexed_index_value: u32,
pub max_draw_indirect_count: u32,
pub max_sampler_lod_bias: f32,
pub max_sampler_anisotropy: f32,
pub max_viewports: u32,
pub max_viewport_dimensions: [u32; 2],
pub viewport_bounds_range: [f32; 2],
pub viewport_sub_pixel_bits: u32,
pub min_memory_map_alignment: usize,
pub min_texel_buffer_offset_alignment: DeviceSize,
pub min_uniform_buffer_offset_alignment: DeviceSize,
pub min_storage_buffer_offset_alignment: DeviceSize,
pub min_texel_offset: i32,
pub max_texel_offset: u32,
pub min_texel_gather_offset: i32,
pub max_texel_gather_offset: u32,
pub min_interpolation_offset: f32,
pub max_interpolation_offset: f32,
pub sub_pixel_interpolation_offset_bits: u32,
pub max_framebuffer_width: u32,
pub max_framebuffer_height: u32,
pub max_framebuffer_layers: u32,
pub framebuffer_color_sample_counts: SampleCountFlags,
pub framebuffer_depth_sample_counts: SampleCountFlags,
pub framebuffer_stencil_sample_counts: SampleCountFlags,
pub framebuffer_no_attachments_sample_counts: SampleCountFlags,
pub max_color_attachments: u32,
pub sampled_image_color_sample_counts: SampleCountFlags,
pub sampled_image_integer_sample_counts: SampleCountFlags,
pub sampled_image_depth_sample_counts: SampleCountFlags,
pub sampled_image_stencil_sample_counts: SampleCountFlags,
pub storage_image_sample_counts: SampleCountFlags,
pub max_sample_mask_words: u32,
pub timestamp_compute_and_graphics: Bool32,
pub timestamp_period: f32,
pub max_clip_distances: u32,
pub max_cull_distances: u32,
pub max_combined_clip_and_cull_distances: u32,
pub discrete_queue_priorities: u32,
pub point_size_range: [f32; 2],
pub line_width_range: [f32; 2],
pub point_size_granularity: f32,
pub line_width_granularity: f32,
pub strict_lines: Bool32,
pub standard_sample_locations: Bool32,
pub optimal_buffer_copy_offset_alignment: DeviceSize,
pub optimal_buffer_copy_row_pitch_alignment: DeviceSize,
pub non_coherent_atom_size: DeviceSize,
}
Expand description
Fields§
§max_image_dimension1_d: u32
§max_image_dimension2_d: u32
§max_image_dimension3_d: u32
§max_image_dimension_cube: u32
§max_image_array_layers: u32
§max_texel_buffer_elements: u32
§max_uniform_buffer_range: u32
§max_storage_buffer_range: u32
§max_push_constants_size: u32
§max_memory_allocation_count: u32
§max_sampler_allocation_count: u32
§buffer_image_granularity: DeviceSize
§sparse_address_space_size: DeviceSize
§max_bound_descriptor_sets: u32
§max_per_stage_descriptor_samplers: u32
§max_per_stage_descriptor_uniform_buffers: u32
§max_per_stage_descriptor_storage_buffers: u32
§max_per_stage_descriptor_sampled_images: u32
§max_per_stage_descriptor_storage_images: u32
§max_per_stage_descriptor_input_attachments: u32
§max_per_stage_resources: u32
§max_descriptor_set_samplers: u32
§max_descriptor_set_uniform_buffers: u32
§max_descriptor_set_uniform_buffers_dynamic: u32
§max_descriptor_set_storage_buffers: u32
§max_descriptor_set_storage_buffers_dynamic: u32
§max_descriptor_set_sampled_images: u32
§max_descriptor_set_storage_images: u32
§max_descriptor_set_input_attachments: u32
§max_vertex_input_attributes: u32
§max_vertex_input_bindings: u32
§max_vertex_input_attribute_offset: u32
§max_vertex_input_binding_stride: u32
§max_vertex_output_components: u32
§max_tessellation_generation_level: u32
§max_tessellation_patch_size: u32
§max_tessellation_control_per_vertex_input_components: u32
§max_tessellation_control_per_vertex_output_components: u32
§max_tessellation_control_per_patch_output_components: u32
§max_tessellation_control_total_output_components: u32
§max_tessellation_evaluation_input_components: u32
§max_tessellation_evaluation_output_components: u32
§max_geometry_shader_invocations: u32
§max_geometry_input_components: u32
§max_geometry_output_components: u32
§max_geometry_output_vertices: u32
§max_geometry_total_output_components: u32
§max_fragment_input_components: u32
§max_fragment_output_attachments: u32
§max_fragment_dual_src_attachments: u32
§max_fragment_combined_output_resources: u32
§max_compute_work_group_count: [u32; 3]
§max_compute_work_group_invocations: u32
§max_compute_work_group_size: [u32; 3]
§sub_pixel_precision_bits: u32
§sub_texel_precision_bits: u32
§mipmap_precision_bits: u32
§max_draw_indexed_index_value: u32
§max_draw_indirect_count: u32
§max_sampler_lod_bias: f32
§max_sampler_anisotropy: f32
§max_viewports: u32
§max_viewport_dimensions: [u32; 2]
§viewport_bounds_range: [f32; 2]
§viewport_sub_pixel_bits: u32
§min_memory_map_alignment: usize
§min_texel_buffer_offset_alignment: DeviceSize
§min_uniform_buffer_offset_alignment: DeviceSize
§min_storage_buffer_offset_alignment: DeviceSize
§min_texel_offset: i32
§max_texel_offset: u32
§min_texel_gather_offset: i32
§max_texel_gather_offset: u32
§min_interpolation_offset: f32
§max_interpolation_offset: f32
§sub_pixel_interpolation_offset_bits: u32
§max_framebuffer_width: u32
§max_framebuffer_height: u32
§max_framebuffer_layers: u32
§framebuffer_color_sample_counts: SampleCountFlags
§framebuffer_depth_sample_counts: SampleCountFlags
§framebuffer_stencil_sample_counts: SampleCountFlags
§framebuffer_no_attachments_sample_counts: SampleCountFlags
§max_color_attachments: u32
§sampled_image_color_sample_counts: SampleCountFlags
§sampled_image_integer_sample_counts: SampleCountFlags
§sampled_image_depth_sample_counts: SampleCountFlags
§sampled_image_stencil_sample_counts: SampleCountFlags
§storage_image_sample_counts: SampleCountFlags
§max_sample_mask_words: u32
§timestamp_compute_and_graphics: Bool32
§timestamp_period: f32
§max_clip_distances: u32
§max_cull_distances: u32
§max_combined_clip_and_cull_distances: u32
§discrete_queue_priorities: u32
§point_size_range: [f32; 2]
§line_width_range: [f32; 2]
§point_size_granularity: f32
§line_width_granularity: f32
§strict_lines: Bool32
§standard_sample_locations: Bool32
§optimal_buffer_copy_offset_alignment: DeviceSize
§optimal_buffer_copy_row_pitch_alignment: DeviceSize
§non_coherent_atom_size: DeviceSize
Implementations§
source§impl PhysicalDeviceLimits
impl PhysicalDeviceLimits
pub fn builder<'a>() -> PhysicalDeviceLimitsBuilder<'a>
Trait Implementations§
source§impl Clone for PhysicalDeviceLimits
impl Clone for PhysicalDeviceLimits
source§fn clone(&self) -> PhysicalDeviceLimits
fn clone(&self) -> PhysicalDeviceLimits
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more