#[repr(C)]pub struct PhysicalDeviceRayTracingPipelinePropertiesKHR {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_group_handle_size: u32,
pub max_ray_recursion_depth: u32,
pub max_shader_group_stride: u32,
pub shader_group_base_alignment: u32,
pub shader_group_handle_capture_replay_size: u32,
pub max_ray_dispatch_invocation_count: u32,
pub shader_group_handle_alignment: u32,
pub max_ray_hit_attribute_size: u32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_group_handle_size: u32
§max_ray_recursion_depth: u32
§max_shader_group_stride: u32
§shader_group_base_alignment: u32
§shader_group_handle_capture_replay_size: u32
§max_ray_dispatch_invocation_count: u32
§shader_group_handle_alignment: u32
§max_ray_hit_attribute_size: u32
Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceRayTracingPipelinePropertiesKHR
impl Clone for PhysicalDeviceRayTracingPipelinePropertiesKHR
source§fn clone(&self) -> PhysicalDeviceRayTracingPipelinePropertiesKHR
fn clone(&self) -> PhysicalDeviceRayTracingPipelinePropertiesKHR
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more