#[repr(transparent)]pub struct PhysicalDeviceShaderCoreProperties2AMDBuilder<'a> { /* private fields */ }
Implementations§
source§impl<'a> PhysicalDeviceShaderCoreProperties2AMDBuilder<'a>
impl<'a> PhysicalDeviceShaderCoreProperties2AMDBuilder<'a>
pub fn shader_core_features( self, shader_core_features: ShaderCorePropertiesFlagsAMD ) -> Self
pub fn active_compute_unit_count(self, active_compute_unit_count: u32) -> Self
sourcepub fn build(self) -> PhysicalDeviceShaderCoreProperties2AMD
pub fn build(self) -> PhysicalDeviceShaderCoreProperties2AMD
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.