Struct ash::vk::PhysicalDeviceShaderCorePropertiesAMD
source · #[repr(C)]pub struct PhysicalDeviceShaderCorePropertiesAMD {Show 16 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_engine_count: u32,
pub shader_arrays_per_engine_count: u32,
pub compute_units_per_shader_array: u32,
pub simd_per_compute_unit: u32,
pub wavefronts_per_simd: u32,
pub wavefront_size: u32,
pub sgprs_per_simd: u32,
pub min_sgpr_allocation: u32,
pub max_sgpr_allocation: u32,
pub sgpr_allocation_granularity: u32,
pub vgprs_per_simd: u32,
pub min_vgpr_allocation: u32,
pub max_vgpr_allocation: u32,
pub vgpr_allocation_granularity: u32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_engine_count: u32
§shader_arrays_per_engine_count: u32
§compute_units_per_shader_array: u32
§simd_per_compute_unit: u32
§wavefronts_per_simd: u32
§wavefront_size: u32
§sgprs_per_simd: u32
§min_sgpr_allocation: u32
§max_sgpr_allocation: u32
§sgpr_allocation_granularity: u32
§vgprs_per_simd: u32
§min_vgpr_allocation: u32
§max_vgpr_allocation: u32
§vgpr_allocation_granularity: u32
Implementations§
source§impl PhysicalDeviceShaderCorePropertiesAMD
impl PhysicalDeviceShaderCorePropertiesAMD
pub fn builder<'a>() -> PhysicalDeviceShaderCorePropertiesAMDBuilder<'a>
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderCorePropertiesAMD
impl Clone for PhysicalDeviceShaderCorePropertiesAMD
source§fn clone(&self) -> PhysicalDeviceShaderCorePropertiesAMD
fn clone(&self) -> PhysicalDeviceShaderCorePropertiesAMD
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more