Struct ash::vk::PhysicalDeviceShaderFloat16Int8Features  
source · #[repr(C)]pub struct PhysicalDeviceShaderFloat16Int8Features {
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub shader_float16: Bool32,
    pub shader_int8: Bool32,
}Expand description
Fields§
§s_type: StructureType§p_next: *mut c_void§shader_float16: Bool32§shader_int8: Bool32Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderFloat16Int8Features
 
impl Clone for PhysicalDeviceShaderFloat16Int8Features
source§fn clone(&self) -> PhysicalDeviceShaderFloat16Int8Features
 
fn clone(&self) -> PhysicalDeviceShaderFloat16Int8Features
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read more