#[repr(C)]pub struct PhysicalDeviceShaderSMBuiltinsPropertiesNV {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_sm_count: u32,
pub shader_warps_per_sm: u32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_sm_count: u32
§shader_warps_per_sm: u32
Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderSMBuiltinsPropertiesNV
impl Clone for PhysicalDeviceShaderSMBuiltinsPropertiesNV
source§fn clone(&self) -> PhysicalDeviceShaderSMBuiltinsPropertiesNV
fn clone(&self) -> PhysicalDeviceShaderSMBuiltinsPropertiesNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more