Struct ash::vk::PhysicalDeviceVulkan11PropertiesBuilder
source · #[repr(transparent)]pub struct PhysicalDeviceVulkan11PropertiesBuilder<'a> { /* private fields */ }
Implementations§
source§impl<'a> PhysicalDeviceVulkan11PropertiesBuilder<'a>
impl<'a> PhysicalDeviceVulkan11PropertiesBuilder<'a>
pub fn device_uuid(self, device_uuid: [u8; 16]) -> Self
pub fn driver_uuid(self, driver_uuid: [u8; 16]) -> Self
pub fn device_luid(self, device_luid: [u8; 8]) -> Self
pub fn device_node_mask(self, device_node_mask: u32) -> Self
pub fn device_luid_valid(self, device_luid_valid: bool) -> Self
pub fn subgroup_size(self, subgroup_size: u32) -> Self
pub fn subgroup_supported_stages( self, subgroup_supported_stages: ShaderStageFlags ) -> Self
pub fn subgroup_supported_operations( self, subgroup_supported_operations: SubgroupFeatureFlags ) -> Self
pub fn subgroup_quad_operations_in_all_stages( self, subgroup_quad_operations_in_all_stages: bool ) -> Self
pub fn point_clipping_behavior( self, point_clipping_behavior: PointClippingBehavior ) -> Self
pub fn max_multiview_view_count(self, max_multiview_view_count: u32) -> Self
pub fn max_multiview_instance_index( self, max_multiview_instance_index: u32 ) -> Self
pub fn protected_no_fault(self, protected_no_fault: bool) -> Self
pub fn max_per_set_descriptors(self, max_per_set_descriptors: u32) -> Self
pub fn max_memory_allocation_size( self, max_memory_allocation_size: DeviceSize ) -> Self
sourcepub fn build(self) -> PhysicalDeviceVulkan11Properties
pub fn build(self) -> PhysicalDeviceVulkan11Properties
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.