Struct ash::vk::ShaderFloatControlsIndependence
source · #[repr(transparent)]pub struct ShaderFloatControlsIndependence(_);
Expand description
Implementations§
source§impl ShaderFloatControlsIndependence
impl ShaderFloatControlsIndependence
Generated from ‘VK_KHR_shader_float_controls’
Trait Implementations§
source§impl Clone for ShaderFloatControlsIndependence
impl Clone for ShaderFloatControlsIndependence
source§fn clone(&self) -> ShaderFloatControlsIndependence
fn clone(&self) -> ShaderFloatControlsIndependence
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for ShaderFloatControlsIndependence
impl Default for ShaderFloatControlsIndependence
source§fn default() -> ShaderFloatControlsIndependence
fn default() -> ShaderFloatControlsIndependence
Returns the “default value” for a type. Read more
source§impl Ord for ShaderFloatControlsIndependence
impl Ord for ShaderFloatControlsIndependence
source§fn cmp(&self, other: &ShaderFloatControlsIndependence) -> Ordering
fn cmp(&self, other: &ShaderFloatControlsIndependence) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq<ShaderFloatControlsIndependence> for ShaderFloatControlsIndependence
impl PartialEq<ShaderFloatControlsIndependence> for ShaderFloatControlsIndependence
source§fn eq(&self, other: &ShaderFloatControlsIndependence) -> bool
fn eq(&self, other: &ShaderFloatControlsIndependence) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd<ShaderFloatControlsIndependence> for ShaderFloatControlsIndependence
impl PartialOrd<ShaderFloatControlsIndependence> for ShaderFloatControlsIndependence
source§fn partial_cmp(
&self,
other: &ShaderFloatControlsIndependence
) -> Option<Ordering>
fn partial_cmp( &self, other: &ShaderFloatControlsIndependence ) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read more