pub struct OneTimeSubmitCommandBuffer { /* private fields */ }
Expand description

A utility for managing a small command pool which runs synchronous commands.

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impl OneTimeSubmitCommandBuffer

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pub unsafe fn new( render_device: Arc<RenderDevice>, queue: Queue ) -> Result<Self, GraphicsError>

Create a new one time submit command buffer.

Params
  • render_device: used to create the underlying Vulkan resources
  • queue: The queue which will be used for command buffer submission
Safety

Unsafe because:

  • The application must destroy this resource before exiting.
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pub unsafe fn command_buffer(&self) -> CommandBuffer

Get the current command buffer.

Safety

Unsafe because:

  • the caller must not hold the command buffer after submission
  • the command buffer is always ready for commands, there is no need to call vkBeginCommandBuffer
  • the command buffer never needs to be explicitly ended by vkEndCommandBuffer
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pub unsafe fn sync_submit_and_reset(&mut self) -> Result<(), GraphicsError>

Submit the current command buffer and block the CPU until all commands complete on the GPU.

Safety

Unsafe because:

  • the application is responsible for synchronizing access to any resources referenced by the commands as they execute.

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const ALIGN: usize = mem::align_of::<T>()

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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type Output = T

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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