Struct image::codecs::hdr::HdrAdapter
source · pub struct HdrAdapter<R: Read> { /* private fields */ }
Expand description
Adapter to conform to ImageDecoder
trait
Implementations§
source§impl<R: BufRead> HdrAdapter<R>
impl<R: BufRead> HdrAdapter<R>
sourcepub fn new(r: R) -> ImageResult<HdrAdapter<R>>
pub fn new(r: R) -> ImageResult<HdrAdapter<R>>
Creates adapter
sourcepub fn new_nonstrict(r: R) -> ImageResult<HdrAdapter<R>>
pub fn new_nonstrict(r: R) -> ImageResult<HdrAdapter<R>>
Allows reading old Radiance HDR images
Trait Implementations§
source§impl<'a, R: 'a + BufRead> ImageDecoder<'a> for HdrAdapter<R>
impl<'a, R: 'a + BufRead> ImageDecoder<'a> for HdrAdapter<R>
source§fn dimensions(&self) -> (u32, u32)
fn dimensions(&self) -> (u32, u32)
Returns a tuple containing the width and height of the image
source§fn color_type(&self) -> ColorType
fn color_type(&self) -> ColorType
Returns the color type of the image data produced by this decoder
source§fn into_reader(self) -> ImageResult<Self::Reader>
fn into_reader(self) -> ImageResult<Self::Reader>
Returns a reader that can be used to obtain the bytes of the image. For the best
performance, always try to read at least
scanline_bytes
from the reader at a time. Reading
fewer bytes will cause the reader to perform internal buffering.source§fn read_image(self, buf: &mut [u8]) -> ImageResult<()>
fn read_image(self, buf: &mut [u8]) -> ImageResult<()>
Returns all the bytes in the image. Read more
source§fn original_color_type(&self) -> ExtendedColorType
fn original_color_type(&self) -> ExtendedColorType
Returns the color type of the image file before decoding
source§fn total_bytes(&self) -> u64
fn total_bytes(&self) -> u64
Returns the total number of bytes in the decoded image. Read more
source§fn scanline_bytes(&self) -> u64
fn scanline_bytes(&self) -> u64
Returns the minimum number of bytes that can be efficiently read from this decoder. This may
be as few as 1 or as many as
total_bytes()
.source§fn read_image_with_progress<F: Fn(Progress)>(
self,
buf: &mut [u8],
progress_callback: F
) -> ImageResult<()>
fn read_image_with_progress<F: Fn(Progress)>( self, buf: &mut [u8], progress_callback: F ) -> ImageResult<()>
Same as
read_image
but periodically calls the provided callback to give updates on loading
progress.