#[repr(C)]pub struct ClearRect {
pub rect: Rect2D,
pub baseArrayLayer: u32,
pub layerCount: u32,
}
Fields§
§rect: Rect2D
§baseArrayLayer: u32
§layerCount: u32
#[repr(C)]pub struct ClearRect {
pub rect: Rect2D,
pub baseArrayLayer: u32,
pub layerCount: u32,
}
rect: Rect2D
§baseArrayLayer: u32
§layerCount: u32