#[repr(C)]pub struct ClearRect {
pub rect: Rect2D,
pub baseArrayLayer: u32,
pub layerCount: u32,
}Fields§
§rect: Rect2D§baseArrayLayer: u32§layerCount: u32#[repr(C)]pub struct ClearRect {
pub rect: Rect2D,
pub baseArrayLayer: u32,
pub layerCount: u32,
}rect: Rect2D§baseArrayLayer: u32§layerCount: u32