#[repr(C)]
pub struct MVKDeviceConfiguration {
pub supportDisplayContentsScale: Bool32,
pub imageFlipY: Bool32,
pub shaderConversionFlipFragmentY: Bool32,
pub shaderConversionFlipVertexY: Bool32,
pub shaderConversionLogging: Bool32,
pub performanceTracking: Bool32,
pub performanceLoggingFrameCount: u32,
}
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