#[repr(C)]
pub struct RenderPassBeginInfo {
pub sType: StructureType,
pub pNext: *const c_void,
pub renderPass: RenderPass,
pub framebuffer: Framebuffer,
pub renderArea: Rect2D,
pub clearValueCount: u32,
pub pClearValues: *const ClearValue,
}
Immutably borrows from an owned value.
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Mutably borrows from an owned value.
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Returns the argument unchanged.
Calls U::from(self)
.
That is, this conversion is whatever the implementation of
From<T> for U
chooses to do.
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.