Module graphics

Module graphics 

Source

Modules§

streaming_renderer
Mesh, Material, Texture, and pipeline resources for rendering geometry that’s expected to change every frame.
vulkan
This module defines traits, structs, and functions to interact with a Vulkan device.

Structs§

ImageMemoryBarrierBuilder
Use builder syntax to set the inputs and finish with call().

Functions§

image_memory_barrier
Write a pipeline barrier to the command buffer to transition the image layout.
ortho_projection