Struct a2_async_sim::VehicleWorld [−][src]
Fields
vehicles: Vec<Vehicle>
Implementations
Trait Implementations
The portion of the simulation’s state which will be sent between threads via the triple buffer. Read more
Initialize the simulation. Called once right before starting the main loop. Read more
Advance the simulation by one time step (fixed steps).
const TICK_THROTTLE: Duration
const TICK_THROTTLE: Duration
The minimum tick duration for this simulation. If an individual tick() invocation takes less than this amount of time, then the Worker will delay the next tick for the difference. Read more
Auto Trait Implementations
impl RefUnwindSafe for VehicleWorld
impl Send for VehicleWorld
impl Sync for VehicleWorld
impl Unpin for VehicleWorld
impl UnwindSafe for VehicleWorld
Blanket Implementations
Mutably borrows from an owned value. Read more
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
Checks if self
is actually part of its subset T
(and can be converted to it).
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
The inclusion map: converts self
to the equivalent element of its superset.