Struct ash::vk::PhysicalDeviceShaderCorePropertiesAMD[][src]

#[repr(C)]
pub struct PhysicalDeviceShaderCorePropertiesAMD {
Show 16 fields pub s_type: StructureType, pub p_next: *mut c_void, pub shader_engine_count: u32, pub shader_arrays_per_engine_count: u32, pub compute_units_per_shader_array: u32, pub simd_per_compute_unit: u32, pub wavefronts_per_simd: u32, pub wavefront_size: u32, pub sgprs_per_simd: u32, pub min_sgpr_allocation: u32, pub max_sgpr_allocation: u32, pub sgpr_allocation_granularity: u32, pub vgprs_per_simd: u32, pub min_vgpr_allocation: u32, pub max_vgpr_allocation: u32, pub vgpr_allocation_granularity: u32,
}
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Fields

s_type: StructureTypep_next: *mut c_voidshader_engine_count: u32shader_arrays_per_engine_count: u32compute_units_per_shader_array: u32simd_per_compute_unit: u32wavefronts_per_simd: u32wavefront_size: u32sgprs_per_simd: u32min_sgpr_allocation: u32max_sgpr_allocation: u32sgpr_allocation_granularity: u32vgprs_per_simd: u32min_vgpr_allocation: u32max_vgpr_allocation: u32vgpr_allocation_granularity: u32

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