Struct ash::vk::ShaderStatisticsInfoAMDBuilder [−][src]
#[repr(transparent)]pub struct ShaderStatisticsInfoAMDBuilder<'a> { /* fields omitted */ }
Implementations
pub fn shader_stage_mask(
self,
shader_stage_mask: ShaderStageFlags
) -> ShaderStatisticsInfoAMDBuilder<'a>
pub fn resource_usage(
self,
resource_usage: ShaderResourceUsageAMD
) -> ShaderStatisticsInfoAMDBuilder<'a>
pub fn num_physical_vgprs(
self,
num_physical_vgprs: u32
) -> ShaderStatisticsInfoAMDBuilder<'a>
pub fn num_physical_sgprs(
self,
num_physical_sgprs: u32
) -> ShaderStatisticsInfoAMDBuilder<'a>
pub fn num_available_vgprs(
self,
num_available_vgprs: u32
) -> ShaderStatisticsInfoAMDBuilder<'a>
pub fn num_available_sgprs(
self,
num_available_sgprs: u32
) -> ShaderStatisticsInfoAMDBuilder<'a>
pub fn compute_work_group_size(
self,
compute_work_group_size: [u32; 3]
) -> ShaderStatisticsInfoAMDBuilder<'a>
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Methods from Deref<Target = ShaderStatisticsInfoAMD>
Trait Implementations
type Target = ShaderStatisticsInfoAMD
type Target = ShaderStatisticsInfoAMD
The resulting type after dereferencing.