Trait draw2d::graphics::ext::TextureLoader [−][src]
pub trait TextureLoader { fn read_texture_file(
&self,
file_path: impl Into<String>
) -> Result<TextureImage>; }
Expand description
Types which implement this trait can load 2d textures from files on the disk.
Required methods
fn read_texture_file(
&self,
file_path: impl Into<String>
) -> Result<TextureImage>
fn read_texture_file(
&self,
file_path: impl Into<String>
) -> Result<TextureImage>
Read a file from the local filesystem into memory as a usable texture.