Struct draw2d::graphics::vulkan::buffer::CpuBuffer[][src]

pub struct CpuBuffer { /* fields omitted */ }
Expand description

A CPU-accessible buffer.

Data is allocated directly, so every instance of this buffer contributes to the driver-specified limit on the number of allocations supported by the device.

Implementations

Create an empty buffer which can be written from the CPU.

Write the provided data into the vertex buffer.

Unsafe because this method can replace both the buffer and the backing memory. It is the responsibility of the application to ensure that neither resource is being used when this method is called.

No explicit flush is required because the memory is allocated as HOST_COHERENT.

Trait Implementations

The raw buffer handle.

Can be invalidated on calls to write_data.

The raw device memory handle.

Can be invalidated by calls to Self::write_data or Self::write_data_arrays.

The size of the data written on the last call to write_data.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

Should always be Self

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

Checks if self is actually part of its subset T (and can be converted to it).

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

The inclusion map: converts self to the equivalent element of its superset.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.