Struct vk_sys::DevicePointers[][src]

pub struct DevicePointers {
Show 139 fields pub DestroyDevice: extern "system" fn(_: Device, _: *const AllocationCallbacks), pub GetDeviceQueue: extern "system" fn(_: Device, _: u32, _: u32, _: *mut Queue), pub QueueSubmit: extern "system" fn(_: Queue, _: u32, _: *const SubmitInfo, _: Fence) -> Result, pub QueueWaitIdle: extern "system" fn(_: Queue) -> Result, pub DeviceWaitIdle: extern "system" fn(_: Device) -> Result, pub AllocateMemory: extern "system" fn(_: Device, _: *const MemoryAllocateInfo, _: *const AllocationCallbacks, _: *mut DeviceMemory) -> Result, pub FreeMemory: extern "system" fn(_: Device, _: DeviceMemory, _: *const AllocationCallbacks), pub MapMemory: extern "system" fn(_: Device, _: DeviceMemory, _: DeviceSize, _: DeviceSize, _: MemoryMapFlags, _: *mut *mut c_void) -> Result, pub UnmapMemory: extern "system" fn(_: Device, _: DeviceMemory), pub FlushMappedMemoryRanges: extern "system" fn(_: Device, _: u32, _: *const MappedMemoryRange) -> Result, pub InvalidateMappedMemoryRanges: extern "system" fn(_: Device, _: u32, _: *const MappedMemoryRange) -> Result, pub GetDeviceMemoryCommitment: extern "system" fn(_: Device, _: DeviceMemory, _: *mut DeviceSize), pub BindBufferMemory: extern "system" fn(_: Device, _: Buffer, _: DeviceMemory, _: DeviceSize) -> Result, pub BindImageMemory: extern "system" fn(_: Device, _: Image, _: DeviceMemory, _: DeviceSize) -> Result, pub GetBufferMemoryRequirements: extern "system" fn(_: Device, _: Buffer, _: *mut MemoryRequirements), pub GetImageMemoryRequirements: extern "system" fn(_: Device, _: Image, _: *mut MemoryRequirements), pub GetImageSparseMemoryRequirements: extern "system" fn(_: Device, _: Image, _: *mut u32, _: *mut SparseImageMemoryRequirements), pub QueueBindSparse: extern "system" fn(_: Queue, _: u32, _: *const BindSparseInfo, _: Fence) -> Result, pub CreateFence: extern "system" fn(_: Device, _: *const FenceCreateInfo, _: *const AllocationCallbacks, _: *mut Fence) -> Result, pub DestroyFence: extern "system" fn(_: Device, _: Fence, _: *const AllocationCallbacks), pub ResetFences: extern "system" fn(_: Device, _: u32, _: *const Fence) -> Result, pub GetFenceStatus: extern "system" fn(_: Device, _: Fence) -> Result, pub WaitForFences: extern "system" fn(_: Device, _: u32, _: *const Fence, _: Bool32, _: u64) -> Result, pub CreateSemaphore: extern "system" fn(_: Device, _: *const SemaphoreCreateInfo, _: *const AllocationCallbacks, _: *mut Semaphore) -> Result, pub DestroySemaphore: extern "system" fn(_: Device, _: Semaphore, _: *const AllocationCallbacks), pub CreateEvent: extern "system" fn(_: Device, _: *const EventCreateInfo, _: *const AllocationCallbacks, _: *mut Event) -> Result, pub DestroyEvent: extern "system" fn(_: Device, _: Event, _: *const AllocationCallbacks), pub GetEventStatus: extern "system" fn(_: Device, _: Event) -> Result, pub SetEvent: extern "system" fn(_: Device, _: Event) -> Result, pub ResetEvent: extern "system" fn(_: Device, _: Event) -> Result, pub CreateQueryPool: extern "system" fn(_: Device, _: *const QueryPoolCreateInfo, _: *const AllocationCallbacks, _: *mut QueryPool) -> Result, pub DestroyQueryPool: extern "system" fn(_: Device, _: QueryPool, _: *const AllocationCallbacks), pub GetQueryPoolResults: extern "system" fn(_: Device, _: QueryPool, _: u32, _: u32, _: usize, _: *mut c_void, _: DeviceSize, _: QueryResultFlags) -> Result, pub CreateBuffer: extern "system" fn(_: Device, _: *const BufferCreateInfo, _: *const AllocationCallbacks, _: *mut Buffer) -> Result, pub DestroyBuffer: extern "system" fn(_: Device, _: Buffer, _: *const AllocationCallbacks), pub CreateBufferView: extern "system" fn(_: Device, _: *const BufferViewCreateInfo, _: *const AllocationCallbacks, _: *mut BufferView) -> Result, pub DestroyBufferView: extern "system" fn(_: Device, _: BufferView, _: *const AllocationCallbacks), pub CreateImage: extern "system" fn(_: Device, _: *const ImageCreateInfo, _: *const AllocationCallbacks, _: *mut Image) -> Result, pub DestroyImage: extern "system" fn(_: Device, _: Image, _: *const AllocationCallbacks), pub GetImageSubresourceLayout: extern "system" fn(_: Device, _: Image, _: *const ImageSubresource, _: *mut SubresourceLayout), pub CreateImageView: extern "system" fn(_: Device, _: *const ImageViewCreateInfo, _: *const AllocationCallbacks, _: *mut ImageView) -> Result, pub DestroyImageView: extern "system" fn(_: Device, _: ImageView, _: *const AllocationCallbacks), pub CreateShaderModule: extern "system" fn(_: Device, _: *const ShaderModuleCreateInfo, _: *const AllocationCallbacks, _: *mut ShaderModule) -> Result, pub DestroyShaderModule: extern "system" fn(_: Device, _: ShaderModule, _: *const AllocationCallbacks), pub CreatePipelineCache: extern "system" fn(_: Device, _: *const PipelineCacheCreateInfo, _: *const AllocationCallbacks, _: *mut PipelineCache) -> Result, pub DestroyPipelineCache: extern "system" fn(_: Device, _: PipelineCache, _: *const AllocationCallbacks), pub GetPipelineCacheData: extern "system" fn(_: Device, _: PipelineCache, _: *mut usize, _: *mut c_void) -> Result, pub MergePipelineCaches: extern "system" fn(_: Device, _: PipelineCache, _: u32, _: *const PipelineCache) -> Result, pub CreateGraphicsPipelines: extern "system" fn(_: Device, _: PipelineCache, _: u32, _: *const GraphicsPipelineCreateInfo, _: *const AllocationCallbacks, _: *mut Pipeline) -> Result, pub CreateComputePipelines: extern "system" fn(_: Device, _: PipelineCache, _: u32, _: *const ComputePipelineCreateInfo, _: *const AllocationCallbacks, _: *mut Pipeline) -> Result, pub DestroyPipeline: extern "system" fn(_: Device, _: Pipeline, _: *const AllocationCallbacks), pub CreatePipelineLayout: extern "system" fn(_: Device, _: *const PipelineLayoutCreateInfo, _: *const AllocationCallbacks, _: *mut PipelineLayout) -> Result, pub DestroyPipelineLayout: extern "system" fn(_: Device, _: PipelineLayout, _: *const AllocationCallbacks), pub CreateSampler: extern "system" fn(_: Device, _: *const SamplerCreateInfo, _: *const AllocationCallbacks, _: *mut Sampler) -> Result, pub DestroySampler: extern "system" fn(_: Device, _: Sampler, _: *const AllocationCallbacks), pub CreateDescriptorSetLayout: extern "system" fn(_: Device, _: *const DescriptorSetLayoutCreateInfo, _: *const AllocationCallbacks, _: *mut DescriptorSetLayout) -> Result, pub DestroyDescriptorSetLayout: extern "system" fn(_: Device, _: DescriptorSetLayout, _: *const AllocationCallbacks), pub CreateDescriptorPool: extern "system" fn(_: Device, _: *const DescriptorPoolCreateInfo, _: *const AllocationCallbacks, _: *mut DescriptorPool) -> Result, pub DestroyDescriptorPool: extern "system" fn(_: Device, _: DescriptorPool, _: *const AllocationCallbacks), pub ResetDescriptorPool: extern "system" fn(_: Device, _: DescriptorPool, _: DescriptorPoolResetFlags) -> Result, pub AllocateDescriptorSets: extern "system" fn(_: Device, _: *const DescriptorSetAllocateInfo, _: *mut DescriptorSet) -> Result, pub FreeDescriptorSets: extern "system" fn(_: Device, _: DescriptorPool, _: u32, _: *const DescriptorSet) -> Result, pub UpdateDescriptorSets: extern "system" fn(_: Device, _: u32, _: *const WriteDescriptorSet, _: u32, _: *const CopyDescriptorSet), pub CreateFramebuffer: extern "system" fn(_: Device, _: *const FramebufferCreateInfo, _: *const AllocationCallbacks, _: *mut Framebuffer) -> Result, pub DestroyFramebuffer: extern "system" fn(_: Device, _: Framebuffer, _: *const AllocationCallbacks), pub CreateRenderPass: extern "system" fn(_: Device, _: *const RenderPassCreateInfo, _: *const AllocationCallbacks, _: *mut RenderPass) -> Result, pub DestroyRenderPass: extern "system" fn(_: Device, _: RenderPass, _: *const AllocationCallbacks), pub GetRenderAreaGranularity: extern "system" fn(_: Device, _: RenderPass, _: *mut Extent2D), pub CreateCommandPool: extern "system" fn(_: Device, _: *const CommandPoolCreateInfo, _: *const AllocationCallbacks, _: *mut CommandPool) -> Result, pub DestroyCommandPool: extern "system" fn(_: Device, _: CommandPool, _: *const AllocationCallbacks), pub ResetCommandPool: extern "system" fn(_: Device, _: CommandPool, _: CommandPoolResetFlags) -> Result, pub TrimCommandPoolKHR: extern "system" fn(_: Device, _: CommandPool, _: CommandPoolTrimFlagsKHR), pub AllocateCommandBuffers: extern "system" fn(_: Device, _: *const CommandBufferAllocateInfo, _: *mut CommandBuffer) -> Result, pub FreeCommandBuffers: extern "system" fn(_: Device, _: CommandPool, _: u32, _: *const CommandBuffer), pub BeginCommandBuffer: extern "system" fn(_: CommandBuffer, _: *const CommandBufferBeginInfo) -> Result, pub EndCommandBuffer: extern "system" fn(_: CommandBuffer) -> Result, pub ResetCommandBuffer: extern "system" fn(_: CommandBuffer, _: CommandBufferResetFlags) -> Result, pub CmdBindPipeline: extern "system" fn(_: CommandBuffer, _: PipelineBindPoint, _: Pipeline), pub CmdSetViewport: extern "system" fn(_: CommandBuffer, _: u32, _: u32, _: *const Viewport), pub CmdSetScissor: extern "system" fn(_: CommandBuffer, _: u32, _: u32, _: *const Rect2D), pub CmdSetLineWidth: extern "system" fn(_: CommandBuffer, _: f32), pub CmdSetDepthBias: extern "system" fn(_: CommandBuffer, _: f32, _: f32, _: f32), pub CmdSetBlendConstants: extern "system" fn(_: CommandBuffer, _: [f32; 4]), pub CmdSetDepthBounds: extern "system" fn(_: CommandBuffer, _: f32, _: f32), pub CmdSetStencilCompareMask: extern "system" fn(_: CommandBuffer, _: StencilFaceFlags, _: u32), pub CmdSetStencilWriteMask: extern "system" fn(_: CommandBuffer, _: StencilFaceFlags, _: u32), pub CmdSetStencilReference: extern "system" fn(_: CommandBuffer, _: StencilFaceFlags, _: u32), pub CmdBindDescriptorSets: extern "system" fn(_: CommandBuffer, _: PipelineBindPoint, _: PipelineLayout, _: u32, _: u32, _: *const DescriptorSet, _: u32, _: *const u32), pub CmdBindIndexBuffer: extern "system" fn(_: CommandBuffer, _: Buffer, _: DeviceSize, _: IndexType), pub CmdBindVertexBuffers: extern "system" fn(_: CommandBuffer, _: u32, _: u32, _: *const Buffer, _: *const DeviceSize), pub CmdDraw: extern "system" fn(_: CommandBuffer, _: u32, _: u32, _: u32, _: u32), pub CmdDrawIndexed: extern "system" fn(_: CommandBuffer, _: u32, _: u32, _: u32, _: i32, _: u32), pub CmdDrawIndirect: extern "system" fn(_: CommandBuffer, _: Buffer, _: DeviceSize, _: u32, _: u32), pub CmdDrawIndexedIndirect: extern "system" fn(_: CommandBuffer, _: Buffer, _: DeviceSize, _: u32, _: u32), pub CmdDispatch: extern "system" fn(_: CommandBuffer, _: u32, _: u32, _: u32), pub CmdDispatchIndirect: extern "system" fn(_: CommandBuffer, _: Buffer, _: DeviceSize), pub CmdCopyBuffer: extern "system" fn(_: CommandBuffer, _: Buffer, _: Buffer, _: u32, _: *const BufferCopy), pub CmdCopyImage: extern "system" fn(_: CommandBuffer, _: Image, _: ImageLayout, _: Image, _: ImageLayout, _: u32, _: *const ImageCopy), pub CmdBlitImage: extern "system" fn(_: CommandBuffer, _: Image, _: ImageLayout, _: Image, _: ImageLayout, _: u32, _: *const ImageBlit, _: Filter), pub CmdCopyBufferToImage: extern "system" fn(_: CommandBuffer, _: Buffer, _: Image, _: ImageLayout, _: u32, _: *const BufferImageCopy), pub CmdCopyImageToBuffer: extern "system" fn(_: CommandBuffer, _: Image, _: ImageLayout, _: Buffer, _: u32, _: *const BufferImageCopy), pub CmdUpdateBuffer: extern "system" fn(_: CommandBuffer, _: Buffer, _: DeviceSize, _: DeviceSize, _: *const u32), pub CmdFillBuffer: extern "system" fn(_: CommandBuffer, _: Buffer, _: DeviceSize, _: DeviceSize, _: u32), pub CmdClearColorImage: extern "system" fn(_: CommandBuffer, _: Image, _: ImageLayout, _: *const ClearColorValue, _: u32, _: *const ImageSubresourceRange), pub CmdClearDepthStencilImage: extern "system" fn(_: CommandBuffer, _: Image, _: ImageLayout, _: *const ClearDepthStencilValue, _: u32, _: *const ImageSubresourceRange), pub CmdClearAttachments: extern "system" fn(_: CommandBuffer, _: u32, _: *const ClearAttachment, _: u32, _: *const ClearRect), pub CmdResolveImage: extern "system" fn(_: CommandBuffer, _: Image, _: ImageLayout, _: Image, _: ImageLayout, _: u32, _: *const ImageResolve), pub CmdSetEvent: extern "system" fn(_: CommandBuffer, _: Event, _: PipelineStageFlags), pub CmdResetEvent: extern "system" fn(_: CommandBuffer, _: Event, _: PipelineStageFlags), pub CmdWaitEvents: extern "system" fn(_: CommandBuffer, _: u32, _: *const Event, _: PipelineStageFlags, _: PipelineStageFlags, _: u32, _: *const MemoryBarrier, _: u32, _: *const BufferMemoryBarrier, _: u32, _: *const ImageMemoryBarrier), pub CmdPipelineBarrier: extern "system" fn(_: CommandBuffer, _: PipelineStageFlags, _: PipelineStageFlags, _: DependencyFlags, _: u32, _: *const MemoryBarrier, _: u32, _: *const BufferMemoryBarrier, _: u32, _: *const ImageMemoryBarrier), pub CmdBeginQuery: extern "system" fn(_: CommandBuffer, _: QueryPool, _: u32, _: QueryControlFlags), pub CmdEndQuery: extern "system" fn(_: CommandBuffer, _: QueryPool, _: u32), pub CmdResetQueryPool: extern "system" fn(_: CommandBuffer, _: QueryPool, _: u32, _: u32), pub CmdWriteTimestamp: extern "system" fn(_: CommandBuffer, _: PipelineStageFlagBits, _: QueryPool, _: u32), pub CmdCopyQueryPoolResults: extern "system" fn(_: CommandBuffer, _: QueryPool, _: u32, _: u32, _: Buffer, _: DeviceSize, _: DeviceSize, _: QueryResultFlags), pub CmdPushConstants: extern "system" fn(_: CommandBuffer, _: PipelineLayout, _: ShaderStageFlags, _: u32, _: u32, _: *const c_void), pub CmdBeginRenderPass: extern "system" fn(_: CommandBuffer, _: *const RenderPassBeginInfo, _: SubpassContents), pub CmdNextSubpass: extern "system" fn(_: CommandBuffer, _: SubpassContents), pub CmdEndRenderPass: extern "system" fn(_: CommandBuffer), pub CmdExecuteCommands: extern "system" fn(_: CommandBuffer, _: u32, _: *const CommandBuffer), pub CreateSwapchainKHR: extern "system" fn(_: Device, _: *const SwapchainCreateInfoKHR, _: *const AllocationCallbacks, _: *mut SwapchainKHR) -> Result, pub DestroySwapchainKHR: extern "system" fn(_: Device, _: SwapchainKHR, _: *const AllocationCallbacks), pub GetSwapchainImagesKHR: extern "system" fn(_: Device, _: SwapchainKHR, _: *mut u32, _: *mut Image) -> Result, pub AcquireNextImageKHR: extern "system" fn(_: Device, _: SwapchainKHR, _: u64, _: Semaphore, _: Fence, _: *mut u32) -> Result, pub QueuePresentKHR: extern "system" fn(_: Queue, _: *const PresentInfoKHR) -> Result, pub CreateSharedSwapchainsKHR: extern "system" fn(_: Device, _: u32, _: *const SwapchainCreateInfoKHR, _: *const AllocationCallbacks, _: *mut SwapchainKHR) -> Result, pub CmdPushDescriptorSetKHR: extern "system" fn(_: CommandBuffer, _: PipelineBindPoint, _: PipelineLayout, _: u32, _: u32, _: *const WriteDescriptorSet), pub CreateDescriptorUpdateTemplateKHR: extern "system" fn(_: Device, _: *const DescriptorUpdateTemplateCreateInfoKHR, _: *const AllocationCallbacks, _: *mut DescriptorUpdateTemplateKHR) -> Result, pub DestroyDescriptorUpdateTemplateKHR: extern "system" fn(_: Device, _: DescriptorUpdateTemplateKHR, _: *const AllocationCallbacks), pub UpdateDescriptorSetWithTemplateKHR: extern "system" fn(_: Device, _: DescriptorSet, _: DescriptorUpdateTemplateKHR, _: *const c_void), pub CmdPushDescriptorSetWithTemplateKHR: extern "system" fn(_: CommandBuffer, _: DescriptorUpdateTemplateKHR, _: PipelineLayout, _: u32, _: *const c_void), pub GetImageMemoryRequirements2KHR: extern "system" fn(_: Device, _: *const ImageMemoryRequirementsInfo2KHR, _: *mut MemoryRequirements2KHR), pub GetBufferMemoryRequirements2KHR: extern "system" fn(_: Device, _: *const BufferMemoryRequirementsInfo2KHR, _: *mut MemoryRequirements2KHR), pub DebugMarkerSetObjectNameEXT: extern "system" fn(_: Device, _: *const DebugMarkerObjectNameInfoEXT) -> Result, pub DebugMarkerSetObjectTagEXT: extern "system" fn(_: Device, _: *const DebugMarkerObjectTagInfoEXT) -> Result, pub CmdDebugMarkerBeginEXT: extern "system" fn(_: CommandBuffer, _: *const DebugMarkerMarkerInfoEXT), pub CmdDebugMarkerEndEXT: extern "system" fn(_: CommandBuffer), pub CmdDebugMarkerInsertEXT: extern "system" fn(_: CommandBuffer, _: *const DebugMarkerMarkerInfoEXT),
}

Fields

DestroyDevice: extern "system" fn(_: Device, _: *const AllocationCallbacks)GetDeviceQueue: extern "system" fn(_: Device, _: u32, _: u32, _: *mut Queue)QueueSubmit: extern "system" fn(_: Queue, _: u32, _: *const SubmitInfo, _: Fence) -> ResultQueueWaitIdle: extern "system" fn(_: Queue) -> ResultDeviceWaitIdle: extern "system" fn(_: Device) -> ResultAllocateMemory: extern "system" fn(_: Device, _: *const MemoryAllocateInfo, _: *const AllocationCallbacks, _: *mut DeviceMemory) -> ResultFreeMemory: extern "system" fn(_: Device, _: DeviceMemory, _: *const AllocationCallbacks)MapMemory: extern "system" fn(_: Device, _: DeviceMemory, _: DeviceSize, _: DeviceSize, _: MemoryMapFlags, _: *mut *mut c_void) -> ResultUnmapMemory: extern "system" fn(_: Device, _: DeviceMemory)FlushMappedMemoryRanges: extern "system" fn(_: Device, _: u32, _: *const MappedMemoryRange) -> ResultInvalidateMappedMemoryRanges: extern "system" fn(_: Device, _: u32, _: *const MappedMemoryRange) -> ResultGetDeviceMemoryCommitment: extern "system" fn(_: Device, _: DeviceMemory, _: *mut DeviceSize)BindBufferMemory: extern "system" fn(_: Device, _: Buffer, _: DeviceMemory, _: DeviceSize) -> ResultBindImageMemory: extern "system" fn(_: Device, _: Image, _: DeviceMemory, _: DeviceSize) -> ResultGetBufferMemoryRequirements: extern "system" fn(_: Device, _: Buffer, _: *mut MemoryRequirements)GetImageMemoryRequirements: extern "system" fn(_: Device, _: Image, _: *mut MemoryRequirements)GetImageSparseMemoryRequirements: extern "system" fn(_: Device, _: Image, _: *mut u32, _: *mut SparseImageMemoryRequirements)QueueBindSparse: extern "system" fn(_: Queue, _: u32, _: *const BindSparseInfo, _: Fence) -> ResultCreateFence: extern "system" fn(_: Device, _: *const FenceCreateInfo, _: *const AllocationCallbacks, _: *mut Fence) -> ResultDestroyFence: extern "system" fn(_: Device, _: Fence, _: *const AllocationCallbacks)ResetFences: extern "system" fn(_: Device, _: u32, _: *const Fence) -> ResultGetFenceStatus: extern "system" fn(_: Device, _: Fence) -> ResultWaitForFences: extern "system" fn(_: Device, _: u32, _: *const Fence, _: Bool32, _: u64) -> ResultCreateSemaphore: extern "system" fn(_: Device, _: *const SemaphoreCreateInfo, _: *const AllocationCallbacks, _: *mut Semaphore) -> ResultDestroySemaphore: extern "system" fn(_: Device, _: Semaphore, _: *const AllocationCallbacks)CreateEvent: extern "system" fn(_: Device, _: *const EventCreateInfo, _: *const AllocationCallbacks, _: *mut Event) -> ResultDestroyEvent: extern "system" fn(_: Device, _: Event, _: *const AllocationCallbacks)GetEventStatus: extern "system" fn(_: Device, _: Event) -> ResultSetEvent: extern "system" fn(_: Device, _: Event) -> ResultResetEvent: extern "system" fn(_: Device, _: Event) -> ResultCreateQueryPool: extern "system" fn(_: Device, _: *const QueryPoolCreateInfo, _: *const AllocationCallbacks, _: *mut QueryPool) -> ResultDestroyQueryPool: extern "system" fn(_: Device, _: QueryPool, _: *const AllocationCallbacks)GetQueryPoolResults: extern "system" fn(_: Device, _: QueryPool, _: u32, _: u32, _: usize, _: *mut c_void, _: DeviceSize, _: QueryResultFlags) -> ResultCreateBuffer: extern "system" fn(_: Device, _: *const BufferCreateInfo, _: *const AllocationCallbacks, _: *mut Buffer) -> ResultDestroyBuffer: extern "system" fn(_: Device, _: Buffer, _: *const AllocationCallbacks)CreateBufferView: extern "system" fn(_: Device, _: *const BufferViewCreateInfo, _: *const AllocationCallbacks, _: *mut BufferView) -> ResultDestroyBufferView: extern "system" fn(_: Device, _: BufferView, _: *const AllocationCallbacks)CreateImage: extern "system" fn(_: Device, _: *const ImageCreateInfo, _: *const AllocationCallbacks, _: *mut Image) -> ResultDestroyImage: extern "system" fn(_: Device, _: Image, _: *const AllocationCallbacks)GetImageSubresourceLayout: extern "system" fn(_: Device, _: Image, _: *const ImageSubresource, _: *mut SubresourceLayout)CreateImageView: extern "system" fn(_: Device, _: *const ImageViewCreateInfo, _: *const AllocationCallbacks, _: *mut ImageView) -> ResultDestroyImageView: extern "system" fn(_: Device, _: ImageView, _: *const AllocationCallbacks)CreateShaderModule: extern "system" fn(_: Device, _: *const ShaderModuleCreateInfo, _: *const AllocationCallbacks, _: *mut ShaderModule) -> ResultDestroyShaderModule: extern "system" fn(_: Device, _: ShaderModule, _: *const AllocationCallbacks)CreatePipelineCache: extern "system" fn(_: Device, _: *const PipelineCacheCreateInfo, _: *const AllocationCallbacks, _: *mut PipelineCache) -> ResultDestroyPipelineCache: extern "system" fn(_: Device, _: PipelineCache, _: *const AllocationCallbacks)GetPipelineCacheData: extern "system" fn(_: Device, _: PipelineCache, _: *mut usize, _: *mut c_void) -> ResultMergePipelineCaches: extern "system" fn(_: Device, _: PipelineCache, _: u32, _: *const PipelineCache) -> ResultCreateGraphicsPipelines: extern "system" fn(_: Device, _: PipelineCache, _: u32, _: *const GraphicsPipelineCreateInfo, _: *const AllocationCallbacks, _: *mut Pipeline) -> ResultCreateComputePipelines: extern "system" fn(_: Device, _: PipelineCache, _: u32, _: *const ComputePipelineCreateInfo, _: *const AllocationCallbacks, _: *mut Pipeline) -> ResultDestroyPipeline: extern "system" fn(_: Device, _: Pipeline, _: *const AllocationCallbacks)CreatePipelineLayout: extern "system" fn(_: Device, _: *const PipelineLayoutCreateInfo, _: *const AllocationCallbacks, _: *mut PipelineLayout) -> ResultDestroyPipelineLayout: extern "system" fn(_: Device, _: PipelineLayout, _: *const AllocationCallbacks)CreateSampler: extern "system" fn(_: Device, _: *const SamplerCreateInfo, _: *const AllocationCallbacks, _: *mut Sampler) -> ResultDestroySampler: extern "system" fn(_: Device, _: Sampler, _: *const AllocationCallbacks)CreateDescriptorSetLayout: extern "system" fn(_: Device, _: *const DescriptorSetLayoutCreateInfo, _: *const AllocationCallbacks, _: *mut DescriptorSetLayout) -> ResultDestroyDescriptorSetLayout: extern "system" fn(_: Device, _: DescriptorSetLayout, _: *const AllocationCallbacks)CreateDescriptorPool: extern "system" fn(_: Device, _: *const DescriptorPoolCreateInfo, _: *const AllocationCallbacks, _: *mut DescriptorPool) -> ResultDestroyDescriptorPool: extern "system" fn(_: Device, _: DescriptorPool, _: *const AllocationCallbacks)ResetDescriptorPool: extern "system" fn(_: Device, _: DescriptorPool, _: DescriptorPoolResetFlags) -> ResultAllocateDescriptorSets: extern "system" fn(_: Device, _: *const DescriptorSetAllocateInfo, _: *mut DescriptorSet) -> ResultFreeDescriptorSets: extern "system" fn(_: Device, _: DescriptorPool, _: u32, _: *const DescriptorSet) -> ResultUpdateDescriptorSets: extern "system" fn(_: Device, _: u32, _: *const WriteDescriptorSet, _: u32, _: *const CopyDescriptorSet)CreateFramebuffer: extern "system" fn(_: Device, _: *const FramebufferCreateInfo, _: *const AllocationCallbacks, _: *mut Framebuffer) -> ResultDestroyFramebuffer: extern "system" fn(_: Device, _: Framebuffer, _: *const AllocationCallbacks)CreateRenderPass: extern "system" fn(_: Device, _: *const RenderPassCreateInfo, _: *const AllocationCallbacks, _: *mut RenderPass) -> ResultDestroyRenderPass: extern "system" fn(_: Device, _: RenderPass, _: *const AllocationCallbacks)GetRenderAreaGranularity: extern "system" fn(_: Device, _: RenderPass, _: *mut Extent2D)CreateCommandPool: extern "system" fn(_: Device, _: *const CommandPoolCreateInfo, _: *const AllocationCallbacks, _: *mut CommandPool) -> ResultDestroyCommandPool: extern "system" fn(_: Device, _: CommandPool, _: *const AllocationCallbacks)ResetCommandPool: extern "system" fn(_: Device, _: CommandPool, _: CommandPoolResetFlags) -> ResultTrimCommandPoolKHR: extern "system" fn(_: Device, _: CommandPool, _: CommandPoolTrimFlagsKHR)AllocateCommandBuffers: extern "system" fn(_: Device, _: *const CommandBufferAllocateInfo, _: *mut CommandBuffer) -> ResultFreeCommandBuffers: extern "system" fn(_: Device, _: CommandPool, _: u32, _: *const CommandBuffer)BeginCommandBuffer: extern "system" fn(_: CommandBuffer, _: *const CommandBufferBeginInfo) -> ResultEndCommandBuffer: extern "system" fn(_: CommandBuffer) -> ResultResetCommandBuffer: extern "system" fn(_: CommandBuffer, _: CommandBufferResetFlags) -> ResultCmdBindPipeline: extern "system" fn(_: CommandBuffer, _: PipelineBindPoint, _: Pipeline)CmdSetViewport: extern "system" fn(_: CommandBuffer, _: u32, _: u32, _: *const Viewport)CmdSetScissor: extern "system" fn(_: CommandBuffer, _: u32, _: u32, _: *const Rect2D)CmdSetLineWidth: extern "system" fn(_: CommandBuffer, _: f32)CmdSetDepthBias: extern "system" fn(_: CommandBuffer, _: f32, _: f32, _: f32)CmdSetBlendConstants: extern "system" fn(_: CommandBuffer, _: [f32; 4])CmdSetDepthBounds: extern "system" fn(_: CommandBuffer, _: f32, _: f32)CmdSetStencilCompareMask: extern "system" fn(_: CommandBuffer, _: StencilFaceFlags, _: u32)CmdSetStencilWriteMask: extern "system" fn(_: CommandBuffer, _: StencilFaceFlags, _: u32)CmdSetStencilReference: extern "system" fn(_: CommandBuffer, _: StencilFaceFlags, _: u32)CmdBindDescriptorSets: extern "system" fn(_: CommandBuffer, _: PipelineBindPoint, _: PipelineLayout, _: u32, _: u32, _: *const DescriptorSet, _: u32, _: *const u32)CmdBindIndexBuffer: extern "system" fn(_: CommandBuffer, _: Buffer, _: DeviceSize, _: IndexType)CmdBindVertexBuffers: extern "system" fn(_: CommandBuffer, _: u32, _: u32, _: *const Buffer, _: *const DeviceSize)CmdDraw: extern "system" fn(_: CommandBuffer, _: u32, _: u32, _: u32, _: u32)CmdDrawIndexed: extern "system" fn(_: CommandBuffer, _: u32, _: u32, _: u32, _: i32, _: u32)CmdDrawIndirect: extern "system" fn(_: CommandBuffer, _: Buffer, _: DeviceSize, _: u32, _: u32)CmdDrawIndexedIndirect: extern "system" fn(_: CommandBuffer, _: Buffer, _: DeviceSize, _: u32, _: u32)CmdDispatch: extern "system" fn(_: CommandBuffer, _: u32, _: u32, _: u32)CmdDispatchIndirect: extern "system" fn(_: CommandBuffer, _: Buffer, _: DeviceSize)CmdCopyBuffer: extern "system" fn(_: CommandBuffer, _: Buffer, _: Buffer, _: u32, _: *const BufferCopy)CmdCopyImage: extern "system" fn(_: CommandBuffer, _: Image, _: ImageLayout, _: Image, _: ImageLayout, _: u32, _: *const ImageCopy)CmdBlitImage: extern "system" fn(_: CommandBuffer, _: Image, _: ImageLayout, _: Image, _: ImageLayout, _: u32, _: *const ImageBlit, _: Filter)CmdCopyBufferToImage: extern "system" fn(_: CommandBuffer, _: Buffer, _: Image, _: ImageLayout, _: u32, _: *const BufferImageCopy)CmdCopyImageToBuffer: extern "system" fn(_: CommandBuffer, _: Image, _: ImageLayout, _: Buffer, _: u32, _: *const BufferImageCopy)CmdUpdateBuffer: extern "system" fn(_: CommandBuffer, _: Buffer, _: DeviceSize, _: DeviceSize, _: *const u32)CmdFillBuffer: extern "system" fn(_: CommandBuffer, _: Buffer, _: DeviceSize, _: DeviceSize, _: u32)CmdClearColorImage: extern "system" fn(_: CommandBuffer, _: Image, _: ImageLayout, _: *const ClearColorValue, _: u32, _: *const ImageSubresourceRange)CmdClearDepthStencilImage: extern "system" fn(_: CommandBuffer, _: Image, _: ImageLayout, _: *const ClearDepthStencilValue, _: u32, _: *const ImageSubresourceRange)CmdClearAttachments: extern "system" fn(_: CommandBuffer, _: u32, _: *const ClearAttachment, _: u32, _: *const ClearRect)CmdResolveImage: extern "system" fn(_: CommandBuffer, _: Image, _: ImageLayout, _: Image, _: ImageLayout, _: u32, _: *const ImageResolve)CmdSetEvent: extern "system" fn(_: CommandBuffer, _: Event, _: PipelineStageFlags)CmdResetEvent: extern "system" fn(_: CommandBuffer, _: Event, _: PipelineStageFlags)CmdWaitEvents: extern "system" fn(_: CommandBuffer, _: u32, _: *const Event, _: PipelineStageFlags, _: PipelineStageFlags, _: u32, _: *const MemoryBarrier, _: u32, _: *const BufferMemoryBarrier, _: u32, _: *const ImageMemoryBarrier)CmdPipelineBarrier: extern "system" fn(_: CommandBuffer, _: PipelineStageFlags, _: PipelineStageFlags, _: DependencyFlags, _: u32, _: *const MemoryBarrier, _: u32, _: *const BufferMemoryBarrier, _: u32, _: *const ImageMemoryBarrier)CmdBeginQuery: extern "system" fn(_: CommandBuffer, _: QueryPool, _: u32, _: QueryControlFlags)CmdEndQuery: extern "system" fn(_: CommandBuffer, _: QueryPool, _: u32)CmdResetQueryPool: extern "system" fn(_: CommandBuffer, _: QueryPool, _: u32, _: u32)CmdWriteTimestamp: extern "system" fn(_: CommandBuffer, _: PipelineStageFlagBits, _: QueryPool, _: u32)CmdCopyQueryPoolResults: extern "system" fn(_: CommandBuffer, _: QueryPool, _: u32, _: u32, _: Buffer, _: DeviceSize, _: DeviceSize, _: QueryResultFlags)CmdPushConstants: extern "system" fn(_: CommandBuffer, _: PipelineLayout, _: ShaderStageFlags, _: u32, _: u32, _: *const c_void)CmdBeginRenderPass: extern "system" fn(_: CommandBuffer, _: *const RenderPassBeginInfo, _: SubpassContents)CmdNextSubpass: extern "system" fn(_: CommandBuffer, _: SubpassContents)CmdEndRenderPass: extern "system" fn(_: CommandBuffer)CmdExecuteCommands: extern "system" fn(_: CommandBuffer, _: u32, _: *const CommandBuffer)CreateSwapchainKHR: extern "system" fn(_: Device, _: *const SwapchainCreateInfoKHR, _: *const AllocationCallbacks, _: *mut SwapchainKHR) -> ResultDestroySwapchainKHR: extern "system" fn(_: Device, _: SwapchainKHR, _: *const AllocationCallbacks)GetSwapchainImagesKHR: extern "system" fn(_: Device, _: SwapchainKHR, _: *mut u32, _: *mut Image) -> ResultAcquireNextImageKHR: extern "system" fn(_: Device, _: SwapchainKHR, _: u64, _: Semaphore, _: Fence, _: *mut u32) -> ResultQueuePresentKHR: extern "system" fn(_: Queue, _: *const PresentInfoKHR) -> ResultCreateSharedSwapchainsKHR: extern "system" fn(_: Device, _: u32, _: *const SwapchainCreateInfoKHR, _: *const AllocationCallbacks, _: *mut SwapchainKHR) -> ResultCmdPushDescriptorSetKHR: extern "system" fn(_: CommandBuffer, _: PipelineBindPoint, _: PipelineLayout, _: u32, _: u32, _: *const WriteDescriptorSet)CreateDescriptorUpdateTemplateKHR: extern "system" fn(_: Device, _: *const DescriptorUpdateTemplateCreateInfoKHR, _: *const AllocationCallbacks, _: *mut DescriptorUpdateTemplateKHR) -> ResultDestroyDescriptorUpdateTemplateKHR: extern "system" fn(_: Device, _: DescriptorUpdateTemplateKHR, _: *const AllocationCallbacks)UpdateDescriptorSetWithTemplateKHR: extern "system" fn(_: Device, _: DescriptorSet, _: DescriptorUpdateTemplateKHR, _: *const c_void)CmdPushDescriptorSetWithTemplateKHR: extern "system" fn(_: CommandBuffer, _: DescriptorUpdateTemplateKHR, _: PipelineLayout, _: u32, _: *const c_void)GetImageMemoryRequirements2KHR: extern "system" fn(_: Device, _: *const ImageMemoryRequirementsInfo2KHR, _: *mut MemoryRequirements2KHR)GetBufferMemoryRequirements2KHR: extern "system" fn(_: Device, _: *const BufferMemoryRequirementsInfo2KHR, _: *mut MemoryRequirements2KHR)DebugMarkerSetObjectNameEXT: extern "system" fn(_: Device, _: *const DebugMarkerObjectNameInfoEXT) -> ResultDebugMarkerSetObjectTagEXT: extern "system" fn(_: Device, _: *const DebugMarkerObjectTagInfoEXT) -> ResultCmdDebugMarkerBeginEXT: extern "system" fn(_: CommandBuffer, _: *const DebugMarkerMarkerInfoEXT)CmdDebugMarkerEndEXT: extern "system" fn(_: CommandBuffer)CmdDebugMarkerInsertEXT: extern "system" fn(_: CommandBuffer, _: *const DebugMarkerMarkerInfoEXT)

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