Struct vk_sys::Viewport[][src]

#[repr(C)]
pub struct Viewport { pub x: f32, pub y: f32, pub width: f32, pub height: f32, pub minDepth: f32, pub maxDepth: f32, }

Fields

x: f32y: f32width: f32height: f32minDepth: f32maxDepth: f32

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Performs the conversion.