Struct vk_sys::DescriptorSetLayoutBinding [−][src]
#[repr(C)]pub struct DescriptorSetLayoutBinding { pub binding: u32, pub descriptorType: DescriptorType, pub descriptorCount: u32, pub stageFlags: ShaderStageFlags, pub pImmutableSamplers: *const Sampler, }
Fields
binding: u32
descriptorType: DescriptorType
descriptorCount: u32
stageFlags: ShaderStageFlags
pImmutableSamplers: *const Sampler