Struct vk_sys::PipelineShaderStageCreateInfo [−][src]
#[repr(C)]pub struct PipelineShaderStageCreateInfo { pub sType: StructureType, pub pNext: *const c_void, pub flags: PipelineShaderStageCreateFlags, pub stage: ShaderStageFlagBits, pub module: ShaderModule, pub pName: *const c_char, pub pSpecializationInfo: *const SpecializationInfo, }
Fields
sType: StructureTypepNext: *const c_voidflags: PipelineShaderStageCreateFlagsstage: ShaderStageFlagBitsmodule: ShaderModulepName: *const c_charpSpecializationInfo: *const SpecializationInfo